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<blockquote data-quote="averycardoza" data-source="post: 6237512" data-attributes="member: 6762552"><p>Yeah I was planning on using donjon if I couldn't find anything. Like I said I found plenty of NPC, Dungeon, Monster, Item, etc randomizers. But I need an adventure for 2 players, Myself as a GM and another player. I want to play the game with the other person and not spoil the adventure for myself by knowing what is going to happen. or even have a computer program that plays the GM's role of the Adventure</p><p></p><p>As an example I gave, Like the books you could read and at the bottom of the page it would ask you what you would want to do and you would flip to the page it tells you depending on your answer.</p><p></p><p>I want an adventure that allows me to play it like a normal player, Only gives so much information as for me to set up stuff but not like giving me the information that so and so item is used for the unlocking of this secret dungeon entrance before we even know that there is a secret entrance. xrpshop might work, Tho don't know the contents of the books so can't rightfully say, But worth looking into</p><p></p><p>I know I won't be completely surprised because that would be impossible to run, But pretty much every adventure has tons of side hints/spoilers throughout the adventure as to what item is used for or a further encounter that will take place.</p><p></p><p>A quick look through the Black Monastery is basically what I'm looking for. It is basic enough to where when we would move into a room in most cases I wouldn't have previous knowledge of what is in the room. Like I said there probably isn't anything or a way, but worth a shot to see if anyone knows.</p></blockquote><p></p>
[QUOTE="averycardoza, post: 6237512, member: 6762552"] Yeah I was planning on using donjon if I couldn't find anything. Like I said I found plenty of NPC, Dungeon, Monster, Item, etc randomizers. But I need an adventure for 2 players, Myself as a GM and another player. I want to play the game with the other person and not spoil the adventure for myself by knowing what is going to happen. or even have a computer program that plays the GM's role of the Adventure As an example I gave, Like the books you could read and at the bottom of the page it would ask you what you would want to do and you would flip to the page it tells you depending on your answer. I want an adventure that allows me to play it like a normal player, Only gives so much information as for me to set up stuff but not like giving me the information that so and so item is used for the unlocking of this secret dungeon entrance before we even know that there is a secret entrance. xrpshop might work, Tho don't know the contents of the books so can't rightfully say, But worth looking into I know I won't be completely surprised because that would be impossible to run, But pretty much every adventure has tons of side hints/spoilers throughout the adventure as to what item is used for or a further encounter that will take place. A quick look through the Black Monastery is basically what I'm looking for. It is basic enough to where when we would move into a room in most cases I wouldn't have previous knowledge of what is in the room. Like I said there probably isn't anything or a way, but worth a shot to see if anyone knows. [/QUOTE]
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