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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Unless I am wrong
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<blockquote data-quote="Jahydin" data-source="post: 9875323" data-attributes="member: 6984869"><p>This is one of the reasons I really C&C's SIEGE engine. You still roll stats up 3d6 as normal, but then get to choose which stats you're good at. Since this is a +6 bouns, it dwarfs the -1 or -2 modifier you might have rolled up. I additionally allow two other stats to be chosen at +3, giving non-essential stats (for their specific Class) a chance to be useful as well. It's like the best of random and array methods combined!</p><p></p><p>Note: The extra bonuses only applies to skill checks and saving throws.</p><p></p><p>Looks right to me too. The sessions of SD I've ran have almost all been dependent on player skill first and foremost.</p></blockquote><p></p>
[QUOTE="Jahydin, post: 9875323, member: 6984869"] This is one of the reasons I really C&C's SIEGE engine. You still roll stats up 3d6 as normal, but then get to choose which stats you're good at. Since this is a +6 bouns, it dwarfs the -1 or -2 modifier you might have rolled up. I additionally allow two other stats to be chosen at +3, giving non-essential stats (for their specific Class) a chance to be useful as well. It's like the best of random and array methods combined! Note: The extra bonuses only applies to skill checks and saving throws. Looks right to me too. The sessions of SD I've ran have almost all been dependent on player skill first and foremost. [/QUOTE]
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