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Unnerfing monsters?
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<blockquote data-quote="Markn" data-source="post: 4964201" data-attributes="member: 21827"><p>I think where Blackbrrd is coming from is that as a DM, using melee minions to their effectiveness involves having to pay special attention to the burst radius, if you will of the Invoker. Unless the DM starts square counting, aka very careful planning in movement, they die a horrible death without being somewhat effective.</p><p></p><p>In my campaign, there is a wizard and I often forget just how big a burst 3 is and he manages to nuke minions quite a bit. I've learned to compensate for this by staggering when they arrive or have them show up from different directions or other similar tactics. Still, there is a mental upkeep for the DM either in initial encounter design or during the fight itself.</p><p></p><p>At least I think that is where Blackbrrd is coming from.</p><p></p><p>Now as a player of a Master of the Starry Night Starlock, I have a kick@ss encounter close burst 20 power that targest only cursed creatures and with my build I can hit 5 people during the second round and the damage output is pretty enormous as it equals most of my dailies and yet it is multiple target.</p><p></p><p>Imagine Blackbrrd, a Close Burst 20!</p><p></p><p>Ohhh, the fun!</p></blockquote><p></p>
[QUOTE="Markn, post: 4964201, member: 21827"] I think where Blackbrrd is coming from is that as a DM, using melee minions to their effectiveness involves having to pay special attention to the burst radius, if you will of the Invoker. Unless the DM starts square counting, aka very careful planning in movement, they die a horrible death without being somewhat effective. In my campaign, there is a wizard and I often forget just how big a burst 3 is and he manages to nuke minions quite a bit. I've learned to compensate for this by staggering when they arrive or have them show up from different directions or other similar tactics. Still, there is a mental upkeep for the DM either in initial encounter design or during the fight itself. At least I think that is where Blackbrrd is coming from. Now as a player of a Master of the Starry Night Starlock, I have a kick@ss encounter close burst 20 power that targest only cursed creatures and with my build I can hit 5 people during the second round and the damage output is pretty enormous as it equals most of my dailies and yet it is multiple target. Imagine Blackbrrd, a Close Burst 20! Ohhh, the fun! [/QUOTE]
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Unnerfing monsters?
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