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Unofficial 5E Conversion
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<blockquote data-quote="orangefruitbat" data-source="post: 6487076" data-attributes="member: 3013"><p>While I would love an official 5E conversion, I'm not willing to wait for WOTC. So I've started to make my own, and have begun working on some (very lazy) Character Creation notes.</p><p></p><p>Races: Eladrin are covered in the DMG so there's nothing to add there. For Devas, I'm just using the aasimar option in the DMG with a little bit of reskinning. If anyone wants to play a gnoll or minotaur from Ber, we can just use the Half-orc (maybe swap out orcish ferocity for a weakened version of Rampage, or a gore attack).</p><p></p><p>Themes: I don't want to add another level of rules to my game, so I'm creating new backgrounds for dockers, skyseers, etc. Most of these will be based on existing 5E backgrounds (Soldier for Yerasol Veteran, Sage for Skyseer, etc.), and will have their own little Feature. They won't get the special powers that Themes provided, but I think 5E provides enough options for this not to be necessary.</p><p></p><p>Firearms: in the DMG </p><p></p><p>Prestige Classes: Nope - not in my 5E game. I am, however, thinking about creating 5E feats that distill the best aspects of the prestige classes (i.e., a "Notorious Celebrity" feat). For those who have read or played all the adventures (I'm only reading adventure 2 right now), do the various PCs have a big impact on the campaign, or can they be safely skipped altogether?</p><p></p><p>Anyways, I'm going to start working on encounter conversions this week, and will post anything I come up with. If anyone has ideas or suggestions, feel free to share.</p></blockquote><p></p>
[QUOTE="orangefruitbat, post: 6487076, member: 3013"] While I would love an official 5E conversion, I'm not willing to wait for WOTC. So I've started to make my own, and have begun working on some (very lazy) Character Creation notes. Races: Eladrin are covered in the DMG so there's nothing to add there. For Devas, I'm just using the aasimar option in the DMG with a little bit of reskinning. If anyone wants to play a gnoll or minotaur from Ber, we can just use the Half-orc (maybe swap out orcish ferocity for a weakened version of Rampage, or a gore attack). Themes: I don't want to add another level of rules to my game, so I'm creating new backgrounds for dockers, skyseers, etc. Most of these will be based on existing 5E backgrounds (Soldier for Yerasol Veteran, Sage for Skyseer, etc.), and will have their own little Feature. They won't get the special powers that Themes provided, but I think 5E provides enough options for this not to be necessary. Firearms: in the DMG Prestige Classes: Nope - not in my 5E game. I am, however, thinking about creating 5E feats that distill the best aspects of the prestige classes (i.e., a "Notorious Celebrity" feat). For those who have read or played all the adventures (I'm only reading adventure 2 right now), do the various PCs have a big impact on the campaign, or can they be safely skipped altogether? Anyways, I'm going to start working on encounter conversions this week, and will post anything I come up with. If anyone has ideas or suggestions, feel free to share. [/QUOTE]
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