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*Pathfinder & Starfinder
unofficial Dragon #364 errata
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<blockquote data-quote="The_Fan" data-source="post: 4329484" data-attributes="member: 11607"><p>I threw this together last night while (very, very) bored. My errata for Dragon 364 so far:</p><p></p><p></p><p>Demonomicon of Iggwilv: Yeenoghu</p><p></p><p>p14 Crocotta power Haunting Laughter: Should specify psychic damage in text.</p><p></p><p>p14 Crocotta power Morphic Visage: Formatting error. Uses numbers instead of displayed dice for recharge mechanic.</p><p></p><p>Playing warforged</p><p></p><p>p27 Warforged racial traits: These differ significantly from the ones listed on p279 of the Monster Manual, and are significantly more powerful. If these replace the printed racial traits, it should be specified.</p><p></p><p>Ashen Covenant</p><p></p><p>p41 Encounter groups: Elder Arantham (Level 23 solo controller). Should read (Level 23 Elite controller)</p><p></p><p>p44 Skull Helm: There seems to be no point to having a higher level version. Suggestion: Remove the level 23 version.</p><p></p><p>Wolves of Maldeen.</p><p></p><p>p49 Straw Soldiers Pack Master Attack 20: This power has no range. Without a range, it should only work for adjacent allies. This does not seem to be the intent. Suggestion: allies within 5 squares.</p><p></p><p>Creature Incarnations: Kobolds</p><p></p><p>p53: First paragraph where it says "kobold tactics," there is no such ability. It should read "piker tactics."</p><p></p><p>p54: Kobold Horde: As a swarm, this should have a damage aura. However, this may have been swapped out for the Overwhelm Surge power.</p><p></p><p>p54: Kobold War Priest power Surge of Terror should have Psychic keyword.</p><p></p><p>Class Acts: Wizard (Hoo boy...)</p><p></p><p>p61 Illusory Ambush Wizard Attack 1: Add the Psychic keyword.</p><p></p><p>P61 Grasping Shadows Wizard Attack 1: Add the Psychic keyword.</p><p></p><p>p62 Phantom Chasm Wizard Attack 1:</p><p>1) Add the Psychic and Fear keywords (comparable to Long Fall Into Darkness)</p><p>2) As written, the effect could easily last longer on a miss than a hit. Suggestion: Change Miss to same duration as hit.</p><p></p><p>p62 Phantasmal Terrain Wizard Utility 2: As written, 1) without a listed duration its duration is instantaneous, making this power entirely worthless. Suggestion: Sustain Minor.</p><p>2) Add Zone keyword.</p><p></p><p>p62 Phantasmal Assailant Wizard Attack 5: Add Psychic keyword</p><p></p><p>p62 Spectral Hound Wizard Utility 6: Possibly add Conjuration keyword. This point is debatable.</p><p></p><p>p62 Enemies Abound Wizard Attack 7: Add psychic keyword.</p><p></p><p>p62 Illusory Wall Wizard Utility 10: Possibly add Conjuration keyword.</p></blockquote><p></p>
[QUOTE="The_Fan, post: 4329484, member: 11607"] I threw this together last night while (very, very) bored. My errata for Dragon 364 so far: Demonomicon of Iggwilv: Yeenoghu p14 Crocotta power Haunting Laughter: Should specify psychic damage in text. p14 Crocotta power Morphic Visage: Formatting error. Uses numbers instead of displayed dice for recharge mechanic. Playing warforged p27 Warforged racial traits: These differ significantly from the ones listed on p279 of the Monster Manual, and are significantly more powerful. If these replace the printed racial traits, it should be specified. Ashen Covenant p41 Encounter groups: Elder Arantham (Level 23 solo controller). Should read (Level 23 Elite controller) p44 Skull Helm: There seems to be no point to having a higher level version. Suggestion: Remove the level 23 version. Wolves of Maldeen. p49 Straw Soldiers Pack Master Attack 20: This power has no range. Without a range, it should only work for adjacent allies. This does not seem to be the intent. Suggestion: allies within 5 squares. Creature Incarnations: Kobolds p53: First paragraph where it says "kobold tactics," there is no such ability. It should read "piker tactics." p54: Kobold Horde: As a swarm, this should have a damage aura. However, this may have been swapped out for the Overwhelm Surge power. p54: Kobold War Priest power Surge of Terror should have Psychic keyword. Class Acts: Wizard (Hoo boy...) p61 Illusory Ambush Wizard Attack 1: Add the Psychic keyword. P61 Grasping Shadows Wizard Attack 1: Add the Psychic keyword. p62 Phantom Chasm Wizard Attack 1: 1) Add the Psychic and Fear keywords (comparable to Long Fall Into Darkness) 2) As written, the effect could easily last longer on a miss than a hit. Suggestion: Change Miss to same duration as hit. p62 Phantasmal Terrain Wizard Utility 2: As written, 1) without a listed duration its duration is instantaneous, making this power entirely worthless. Suggestion: Sustain Minor. 2) Add Zone keyword. p62 Phantasmal Assailant Wizard Attack 5: Add Psychic keyword p62 Spectral Hound Wizard Utility 6: Possibly add Conjuration keyword. This point is debatable. p62 Enemies Abound Wizard Attack 7: Add psychic keyword. p62 Illusory Wall Wizard Utility 10: Possibly add Conjuration keyword. [/QUOTE]
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