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Unpopular Opinion: WotC is the Bethesda of RPG Companies
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<blockquote data-quote="doctorbadwolf" data-source="post: 7877107" data-attributes="member: 6704184"><p>I’d simply point to the customization availability in games like Dragon Age Origins and Dragon Age 2, as well as the Elder Scrolls games, which have been used by modders to construct whole new games. Someone made the first arc of Baldur’s Gate 2 by modding Dragon Age: Origins, for instance. </p><p></p><p>However, you are right in the sense that you cannot make a game about dragon riding knights, bird people, and FF style “dragoons” (warriors who jump impossibly high into the air and then use gravity to land on enemies with lethal result that somehow doesn’t hurt the jumper), using a Dragon Age engine. There just isn’t any room for flight or high jumps. </p><p></p><p>So, there are limitations in video games that don’t exist in TTPPGs. Still, a comparison doesn’t have to be perfect in order to be valid.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7877107, member: 6704184"] I’d simply point to the customization availability in games like Dragon Age Origins and Dragon Age 2, as well as the Elder Scrolls games, which have been used by modders to construct whole new games. Someone made the first arc of Baldur’s Gate 2 by modding Dragon Age: Origins, for instance. However, you are right in the sense that you cannot make a game about dragon riding knights, bird people, and FF style “dragoons” (warriors who jump impossibly high into the air and then use gravity to land on enemies with lethal result that somehow doesn’t hurt the jumper), using a Dragon Age engine. There just isn’t any room for flight or high jumps. So, there are limitations in video games that don’t exist in TTPPGs. Still, a comparison doesn’t have to be perfect in order to be valid. [/QUOTE]
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Unpopular Opinion: WotC is the Bethesda of RPG Companies
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