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Unsatisfied with the D&D 5e skill system
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<blockquote data-quote="Oofta" data-source="post: 7584797" data-attributes="member: 6801845"><p>No worries; for some reason I don't really understand this is a touchy subject so I'm a bit over-sensitive myself. </p><p></p><p></p><p></p><p>That's never been my intent. It's his preference. My preference is that if someone says they use an athletics check to open a door I'll let them. If there's no chance of success if they go to try it again I'll stop them before they roll and tell them they try a few times but it's not going to budge. Maybe I'll give them a check because they have a carpentry background using intelligence or wisdom with a proficiency bonus to figure out that it's just a fake door. Same result, ever so slightly different style. </p><p></p><p>I get <em>how</em> people follow this way of running their games and <em>what</em> they do but when it comes to <em>why</em> I'm at a bit of a loss. It's probably just that I keep hearing that "it's the rules". I think the rules are more of a guideline than hard-and-fast rules on this one. Some people just like rolling dice or stating intent by phrasing it as a skill check so I let them. But even if it is the rules, so what? If people want to know what the rules text says, read the book. Ask for advice and I'll let you know what works for me.</p><p></p><p>This seems to me to be the same as how people describe how raw fish with plain rice and green-tinted horse radish is the most awesome dish in the world because it's <em>sushi</em>. It's a personal preference and just like I don't really care if you like your fish raw. I'll still take mine cooked and with a side of brown or wild rice.</p><p></p><p>As far as the OP, I simply don't think there's one best way of doing any of this. Find a balance you find works for you, try a few different options, experiment.</p><p></p><p>P.S. I really don't want to argue about this any more. Different people have different ways of playing, I think we should be able to explain what we do without getting into another never-ending thread.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7584797, member: 6801845"] No worries; for some reason I don't really understand this is a touchy subject so I'm a bit over-sensitive myself. That's never been my intent. It's his preference. My preference is that if someone says they use an athletics check to open a door I'll let them. If there's no chance of success if they go to try it again I'll stop them before they roll and tell them they try a few times but it's not going to budge. Maybe I'll give them a check because they have a carpentry background using intelligence or wisdom with a proficiency bonus to figure out that it's just a fake door. Same result, ever so slightly different style. I get [I]how[/I] people follow this way of running their games and [I]what[/I] they do but when it comes to [I]why[/I] I'm at a bit of a loss. It's probably just that I keep hearing that "it's the rules". I think the rules are more of a guideline than hard-and-fast rules on this one. Some people just like rolling dice or stating intent by phrasing it as a skill check so I let them. But even if it is the rules, so what? If people want to know what the rules text says, read the book. Ask for advice and I'll let you know what works for me. This seems to me to be the same as how people describe how raw fish with plain rice and green-tinted horse radish is the most awesome dish in the world because it's [I]sushi[/I]. It's a personal preference and just like I don't really care if you like your fish raw. I'll still take mine cooked and with a side of brown or wild rice. As far as the OP, I simply don't think there's one best way of doing any of this. Find a balance you find works for you, try a few different options, experiment. P.S. I really don't want to argue about this any more. Different people have different ways of playing, I think we should be able to explain what we do without getting into another never-ending thread. [/QUOTE]
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