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Unsatisfied with the D&D 5e skill system
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<blockquote data-quote="Ovinomancer" data-source="post: 7584969" data-attributes="member: 16814"><p>Sure! Let's say that there's a wall a PC wishes to climb. The player's idea is that he wants to sneakily climb the wall in case there's a guard, but the player only addresses the immediate challenge and asks for a check to climb the wall. The GM gets the roll, and narrates a successful climb, but then tells the player that they are spotted at the top by a guard because they weren't being stealthy. Argument, naturally, occurs.</p><p></p><p>A version of this happened to me, as GM, so it's not outlandish. And, yes, there are absolutely many ways this could have happened differently and avoided the situation. That's really neither here nor there, because I can absolutely say that had I ascertained the goal, it would not have happened. That other possibilities for avoidance exist doesn't undercut my method for making sure it doesn't happen again.</p><p></p><p>Also, on a failure, I now have more options than just narrating a problem.with climbing. That's still on the table, but I can now thwart the goal as well by doing what I did before, only this time as a failure mode.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7584969, member: 16814"] Sure! Let's say that there's a wall a PC wishes to climb. The player's idea is that he wants to sneakily climb the wall in case there's a guard, but the player only addresses the immediate challenge and asks for a check to climb the wall. The GM gets the roll, and narrates a successful climb, but then tells the player that they are spotted at the top by a guard because they weren't being stealthy. Argument, naturally, occurs. A version of this happened to me, as GM, so it's not outlandish. And, yes, there are absolutely many ways this could have happened differently and avoided the situation. That's really neither here nor there, because I can absolutely say that had I ascertained the goal, it would not have happened. That other possibilities for avoidance exist doesn't undercut my method for making sure it doesn't happen again. Also, on a failure, I now have more options than just narrating a problem.with climbing. That's still on the table, but I can now thwart the goal as well by doing what I did before, only this time as a failure mode. [/QUOTE]
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