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Unsatisfied with the D&D 5e skill system
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<blockquote data-quote="5ekyu" data-source="post: 7585968" data-attributes="member: 6919838"><p>Of course in your example it's not true but your math seems way off.</p><p></p><p>Barb 20 has Indom Might so their minimum score is 20. They auto-succeed on Hard climb at DC 20. (Not surprising, level 20 is not usually supposed to be worrying about a tough climb challenge. Thsts morevtier-1 and maybe early tier-2 "challenge" fodder.)</p><p></p><p>Weakling (below avg str) cannot succeed, cannot get to a 20 with strength 9 or less.</p><p></p><p>So, for your cherry picked example the proficiency does not matter cuz the characters specific stats and chosen DC make it automatic. If the weakling did have proficiency, then they would meet the DC only 10% of the time. So, not much of a thing.</p><p></p><p>But in general, in play, proficiencies have a big impact on play, if the GM has challenges that call them into need. This is even more true if the GM uses the DMG ability score rule where having proficiency means you can auto pass easy (DC 10 or less) checks if you do not have disad on that check.</p><p></p><p>If one finds proficiencies to be usually not mattering, that seems more a difference in GM and player expectations than a rules issue.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7585968, member: 6919838"] Of course in your example it's not true but your math seems way off. Barb 20 has Indom Might so their minimum score is 20. They auto-succeed on Hard climb at DC 20. (Not surprising, level 20 is not usually supposed to be worrying about a tough climb challenge. Thsts morevtier-1 and maybe early tier-2 "challenge" fodder.) Weakling (below avg str) cannot succeed, cannot get to a 20 with strength 9 or less. So, for your cherry picked example the proficiency does not matter cuz the characters specific stats and chosen DC make it automatic. If the weakling did have proficiency, then they would meet the DC only 10% of the time. So, not much of a thing. But in general, in play, proficiencies have a big impact on play, if the GM has challenges that call them into need. This is even more true if the GM uses the DMG ability score rule where having proficiency means you can auto pass easy (DC 10 or less) checks if you do not have disad on that check. If one finds proficiencies to be usually not mattering, that seems more a difference in GM and player expectations than a rules issue. [/QUOTE]
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