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"Unscaled Adventures" -- good, bad or ugly?
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<blockquote data-quote="Whitey" data-source="post: 1366592" data-attributes="member: 15994"><p>Consider the following situation.</p><p>Some ordinary guy/gal just out of high school - in other words, much like a first level adventurer, steps out on a busy highway. Then they get struck by a semi going 70. On second thought, don't consider that, as the result would be disgusting. In a 'scaled' world, that couldn't happen. The highway would be filled with kindergartners on Big Wheel trikes. Now, if the hypothetical highway-crossing guy/gal leveled up the day before, it'd have those trikes somehow transmogrified instantly into old-model VW beetles. Or something similarly 'level appropriate' (along with conveniently posted NPC crossing guards and traffic lights that just happen to appear and be red, allowing the adventurer to cross).</p><p></p><p>The solution? <strong>Do not step in front of speeding semi trucks.</strong> Now, a high level character could do so, and stop the thing with their bare hands, and then expect XP and to lewt the truck's hubcaps. In a D&D setting, replace semi with black dragon or lich or whatever. It's not even about verisimilitude. A world that caters to and effectively depends on the abilities and perceptions of an adventuring party - in other words, a world that's no bigger than one dungeon or level or screen at a time, is a piece of a game. Players will treat it as such.</p></blockquote><p></p>
[QUOTE="Whitey, post: 1366592, member: 15994"] Consider the following situation. Some ordinary guy/gal just out of high school - in other words, much like a first level adventurer, steps out on a busy highway. Then they get struck by a semi going 70. On second thought, don't consider that, as the result would be disgusting. In a 'scaled' world, that couldn't happen. The highway would be filled with kindergartners on Big Wheel trikes. Now, if the hypothetical highway-crossing guy/gal leveled up the day before, it'd have those trikes somehow transmogrified instantly into old-model VW beetles. Or something similarly 'level appropriate' (along with conveniently posted NPC crossing guards and traffic lights that just happen to appear and be red, allowing the adventurer to cross). The solution? [B]Do not step in front of speeding semi trucks.[/B] Now, a high level character could do so, and stop the thing with their bare hands, and then expect XP and to lewt the truck's hubcaps. In a D&D setting, replace semi with black dragon or lich or whatever. It's not even about verisimilitude. A world that caters to and effectively depends on the abilities and perceptions of an adventuring party - in other words, a world that's no bigger than one dungeon or level or screen at a time, is a piece of a game. Players will treat it as such. [/QUOTE]
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