Creamsteak
Explorer
I'm looking for some advice on adjustments to make to this template, and if someone is daring, a possible CR comparison. I'm using this for a legendary animal in one of my upcoming campaigns.
Unstoppable Beast Template
Unstoppable Beasts are creatures that have been blessed with an incredible resiliance, making the creature nearly unstoppable. They are incredibly formidable, and extremely difficult to kill. Because they lack greater intelligence than the normal creatures of their kind, they tend to live their lives without a great deal of difference from an ordinary animal, if they can.
Creating an Unstoppable Beast
“Unstoppable Beast” is a template that can be added to any corporeal animal or magical beast.
An Unstoppable Beast uses all the base creature’s statistics and special abilities except as noted here.
Size and Type: The creatures type changes to that of a magical beast if it was an animal. The creatures size increases normally if it's bonus hit dice increase it's size category.
Hit Dice: If the creature had 1-3 hit dice, it's hit dice increase by 4. If the creature had 4 or more hit dice, the creatures hit dice double. The maximum hit dice that can be gained through this template is always 16.
Armor Class: The base creature's natural armor increases by 8.
Special Qualities: An Unstoppable Beast has all the special qualities of the base creature, gains the improved evasion ability if it did not already have it, and gains energy resistance of 10 against acid, cold, fire, and electricty. The base creature also gains a damage reduction of 15/magic and piercing. If the Unstoppable Beast had more than 8 hit dice to begin with, the creature also gains the following:
Regeneration: The unstoppable Beast gains natural regeneration of 5 if it did not already have any regeneration abilities. Only fire and acid damage affect the creature normally.
Unmovable: The Unstoppable Beast is incredibly hard to move, permitting it a +16 bonus against Bull Rushes and Trip Attacks.
Abilities: Increase from the base creature as follows: Str +8, Con +8.
Skills: The creatures skill points increase as a magical beast.
Challenge Rating: +3
Alignment: Same as the base creature.
Unstoppable Beast Template
Unstoppable Beasts are creatures that have been blessed with an incredible resiliance, making the creature nearly unstoppable. They are incredibly formidable, and extremely difficult to kill. Because they lack greater intelligence than the normal creatures of their kind, they tend to live their lives without a great deal of difference from an ordinary animal, if they can.
Creating an Unstoppable Beast
“Unstoppable Beast” is a template that can be added to any corporeal animal or magical beast.
An Unstoppable Beast uses all the base creature’s statistics and special abilities except as noted here.
Size and Type: The creatures type changes to that of a magical beast if it was an animal. The creatures size increases normally if it's bonus hit dice increase it's size category.
Hit Dice: If the creature had 1-3 hit dice, it's hit dice increase by 4. If the creature had 4 or more hit dice, the creatures hit dice double. The maximum hit dice that can be gained through this template is always 16.
Armor Class: The base creature's natural armor increases by 8.
Special Qualities: An Unstoppable Beast has all the special qualities of the base creature, gains the improved evasion ability if it did not already have it, and gains energy resistance of 10 against acid, cold, fire, and electricty. The base creature also gains a damage reduction of 15/magic and piercing. If the Unstoppable Beast had more than 8 hit dice to begin with, the creature also gains the following:
Regeneration: The unstoppable Beast gains natural regeneration of 5 if it did not already have any regeneration abilities. Only fire and acid damage affect the creature normally.
Unmovable: The Unstoppable Beast is incredibly hard to move, permitting it a +16 bonus against Bull Rushes and Trip Attacks.
Abilities: Increase from the base creature as follows: Str +8, Con +8.
Skills: The creatures skill points increase as a magical beast.
Challenge Rating: +3
Alignment: Same as the base creature.
Last edited: