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General Tabletop Discussion
*Pathfinder & Starfinder
Untrained/trained Skills....Noooo!
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<blockquote data-quote="Celebrim" data-source="post: 3809717" data-attributes="member: 4937"><p>Err... possible, sure. But you are really stretching it now. A fight between a 1st level armored fighter and a naked 20th level Wizard without spells is alot closer than you are making it out to be. Give the wizard an ordinary staff, and ok, maybe, but assuming that we really assume an 'old geezer' here (that is physical attributes of 8 or less) and actually naked, the 20th level Wizard is going to have his hands full with even a single 1st level armored fighter, much less a half-dozen of them, much less a couple that might be 2nd or 3rd level (still 'low-level'). </p><p></p><p>But more to the point, this example doesn't actually demonstrate anything that you seem to think that it does. It is, if you take realism to be a very high virtue, an argument for replacing D&D's level/hitpoint/class system with a universal skill system, but the reverse isn't necessarily true. It doesn't necessarily follow that if you think the skill system should be somewhat realistic, that you think hit points should be too.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3809717, member: 4937"] Err... possible, sure. But you are really stretching it now. A fight between a 1st level armored fighter and a naked 20th level Wizard without spells is alot closer than you are making it out to be. Give the wizard an ordinary staff, and ok, maybe, but assuming that we really assume an 'old geezer' here (that is physical attributes of 8 or less) and actually naked, the 20th level Wizard is going to have his hands full with even a single 1st level armored fighter, much less a half-dozen of them, much less a couple that might be 2nd or 3rd level (still 'low-level'). But more to the point, this example doesn't actually demonstrate anything that you seem to think that it does. It is, if you take realism to be a very high virtue, an argument for replacing D&D's level/hitpoint/class system with a universal skill system, but the reverse isn't necessarily true. It doesn't necessarily follow that if you think the skill system should be somewhat realistic, that you think hit points should be too. [/QUOTE]
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Untrained/trained Skills....Noooo!
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