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<blockquote data-quote="MostlyHarmless42" data-source="post: 8773656" data-attributes="member: 6845520"><p>I have had a Mastermind Rogue player who enjoyed the hell out of it. She liked to fluff her help action as hitting on enemies mid battle in order to confuse them. She didn't have any issue with it what-so-ever other, though she's did end up taking a level of cleric randomly in order to add a bit more roleplaying to her character. She's not the sort to care about optimization though, and enjoyed that she got to help others. </p><p></p><p>Bear in mind that I do feel any poll on this website is going to be heavily sckewed towards optimizers.</p><p></p><p>I myself have played a Purple Dragon Knight fighter and definitely enjoyed it. I had a high charisma, shield master, and the inspiring leader feat. Character was lots of fun. The trick I found was to just not horde my second wind and action surge for fights that might not ever come and just use them when I could. Additionally I didn't necessarily feel like I was holding the party back at all, with many occasions where i would bring up downed members by second winding.</p><p></p><p>That all said, I did still conclude that the archetype needed a bit of love bu the end of it. My current homebrew is to bump all the abilities "down" to lower levels. Basically I give them both the level 3 features and what should've been their 7th level at 3rd. It's a small bump that makes them feel less bad at 3rd level, and let's them get the 10th level feature at 7th (giving it to them a bit quicker). I've also toyed with letting the reaction ability proc for cantrips as well rather than just weapon attacks, but currently I've not done it.</p><p></p><p>To fill in the gap I basically gave them at 15th level the Leadership ability from the Hobgoblin Warlord monster. It's pretty sounds pretty potent, but it's really not that much more powerful than bless once a short rest, and is perfectly fine for a 15th level Feature.</p><p></p><p>An alternative 3rd level feature could also be granting them the Thaumaturgy cantrip as it's on theme with them to be able to shout loud on the battlefield.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 8773656, member: 6845520"] I have had a Mastermind Rogue player who enjoyed the hell out of it. She liked to fluff her help action as hitting on enemies mid battle in order to confuse them. She didn't have any issue with it what-so-ever other, though she's did end up taking a level of cleric randomly in order to add a bit more roleplaying to her character. She's not the sort to care about optimization though, and enjoyed that she got to help others. Bear in mind that I do feel any poll on this website is going to be heavily sckewed towards optimizers. I myself have played a Purple Dragon Knight fighter and definitely enjoyed it. I had a high charisma, shield master, and the inspiring leader feat. Character was lots of fun. The trick I found was to just not horde my second wind and action surge for fights that might not ever come and just use them when I could. Additionally I didn't necessarily feel like I was holding the party back at all, with many occasions where i would bring up downed members by second winding. That all said, I did still conclude that the archetype needed a bit of love bu the end of it. My current homebrew is to bump all the abilities "down" to lower levels. Basically I give them both the level 3 features and what should've been their 7th level at 3rd. It's a small bump that makes them feel less bad at 3rd level, and let's them get the 10th level feature at 7th (giving it to them a bit quicker). I've also toyed with letting the reaction ability proc for cantrips as well rather than just weapon attacks, but currently I've not done it. To fill in the gap I basically gave them at 15th level the Leadership ability from the Hobgoblin Warlord monster. It's pretty sounds pretty potent, but it's really not that much more powerful than bless once a short rest, and is perfectly fine for a 15th level Feature. An alternative 3rd level feature could also be granting them the Thaumaturgy cantrip as it's on theme with them to be able to shout loud on the battlefield. [/QUOTE]
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