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<blockquote data-quote="SnowDog" data-source="post: 1291930" data-attributes="member: 2225"><p><strong>Heh heh</strong></p><p></p><p>Some great ones in here. I'm afraid my own contributions aren't nearly as good. A couple:</p><p></p><p><strong>I get there first</strong> or, alternatively, <strong>I get there 5 minutes before everyone else</strong>. In our game, we would often end up splitting up and agreeing to meet at a specific locale at a certain time . Without fail, the GM would try to sum up what happened "off camera" and then say, "Ok, you're all at the place, it's 5:00" and someone would pipe in that they wanted to get there first. The game would bog down as each player would describe when they arrived and who was there first, what was said, etc. The whole point of the "fast forward" was lost.</p><p></p><p>After a while, it just got comical.</p><p></p><p>Now, whenever a player interrupts a scene-setting with a trivial change, or tries to rewind time for something which really isn't important, someone quips "I get there first."</p><p></p><p>Another one which I'm sure is not unique to my group is using the word <strong>natural</strong> to describe die rolls where it's not important. A player rolls a 17 and is happy about it, and so says, "Ooh, natural 17!"</p><p></p><p>One which hasn't seen much play lately is the classic "<strong>the camera zooms out</strong>". This was inspired when a character broke some magic doohickey that exploded in a giant blast. When describing it, either I or one of my players (I forget which) joked that in order to get the full effect of what was going on, you'd have to zoom the camera out to see the giant radius of the explosion. From that point on, whenever we want to hint that something awful is about to happen, the shorthand is that the camera zooms out. Example: "I lift the sword from the corpse. What happens?" "The camera zooms out.... just kidding. Nothing happens."</p></blockquote><p></p>
[QUOTE="SnowDog, post: 1291930, member: 2225"] [b]Heh heh[/b] Some great ones in here. I'm afraid my own contributions aren't nearly as good. A couple: [b]I get there first[/b] or, alternatively, [b]I get there 5 minutes before everyone else[/b]. In our game, we would often end up splitting up and agreeing to meet at a specific locale at a certain time . Without fail, the GM would try to sum up what happened "off camera" and then say, "Ok, you're all at the place, it's 5:00" and someone would pipe in that they wanted to get there first. The game would bog down as each player would describe when they arrived and who was there first, what was said, etc. The whole point of the "fast forward" was lost. After a while, it just got comical. Now, whenever a player interrupts a scene-setting with a trivial change, or tries to rewind time for something which really isn't important, someone quips "I get there first." Another one which I'm sure is not unique to my group is using the word [b]natural[/b] to describe die rolls where it's not important. A player rolls a 17 and is happy about it, and so says, "Ooh, natural 17!" One which hasn't seen much play lately is the classic "[b]the camera zooms out[/b]". This was inspired when a character broke some magic doohickey that exploded in a giant blast. When describing it, either I or one of my players (I forget which) joked that in order to get the full effect of what was going on, you'd have to zoom the camera out to see the giant radius of the explosion. From that point on, whenever we want to hint that something awful is about to happen, the shorthand is that the camera zooms out. Example: "I lift the sword from the corpse. What happens?" "The camera zooms out.... just kidding. Nothing happens." [/QUOTE]
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