Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
unusual ways of getting a party together
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Altalazar" data-source="post: 1237960" data-attributes="member: 939"><p>Sometimes Fate lends a hand...</p><p></p><p>It happened twice to me, with regards to adding a character mid-stream.</p><p></p><p>First time, there was a druid-type (I can't remember if it was a druid or a ranger or some mix - it was 2nd ed) who was in the group. The group had reached a town at the end of the session. The druid-type decided to explore outside of town after meeting up with some actual druids. He had earlier talked about looking for trees or something, and he ended up finding someone wearing all black sitting and "meditating" in front of a big tree. They didn't talk, so he just sat down with them and began meditating too. I really just threw that in there, figuring that it was just an NPC druid, but didn't really elaborate or say who it was - we just ended the session there.</p><p></p><p>The next session, we had a new player join - a warlock - who happened to dress (coincidentally) in all black, just like the guy by the tree, and the way the character was described, him sitting in front of a tree would actually be something he'd do - kind of a nature-wizard, he was. So when the next session started, the guy in front of the tree got up and introduced himself... and it was the PC. Totally unplanned, yet it fit perfectly. Everyone actually found it rather funny that it worked out that way because it did fit so well with the characters and yet also was totally unplanned.</p><p></p><p>The other time was a bit more complicated, and involved a beach, an annoying artifact, and a dim-witted swashbuckling theif. Suffice to say that this also worked by total coincidence to bring someone in the most unlikely way - who happened to be the brother of the player who got in above by the tree. </p><p></p><p>As for starting a group off - this is probably a cliche too, but you could have the characters all in one place, either indoors or out, waking up with no memory and having to figure out together who they are and what happened - the conventional approach has them be a single party - unconventionally, you could have them really be from different groups - perhaps rival adventuring groups that never worked together before - though they do now. For really twisted, make them enemies, but then due to the memory loss, they end up working together and becoming friends (this can be delicate and requires good role-playing).</p><p></p><p>It helps if there is some sort of external threat to them. See 'Resident Evil' for possible scenarios...</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1237960, member: 939"] Sometimes Fate lends a hand... It happened twice to me, with regards to adding a character mid-stream. First time, there was a druid-type (I can't remember if it was a druid or a ranger or some mix - it was 2nd ed) who was in the group. The group had reached a town at the end of the session. The druid-type decided to explore outside of town after meeting up with some actual druids. He had earlier talked about looking for trees or something, and he ended up finding someone wearing all black sitting and "meditating" in front of a big tree. They didn't talk, so he just sat down with them and began meditating too. I really just threw that in there, figuring that it was just an NPC druid, but didn't really elaborate or say who it was - we just ended the session there. The next session, we had a new player join - a warlock - who happened to dress (coincidentally) in all black, just like the guy by the tree, and the way the character was described, him sitting in front of a tree would actually be something he'd do - kind of a nature-wizard, he was. So when the next session started, the guy in front of the tree got up and introduced himself... and it was the PC. Totally unplanned, yet it fit perfectly. Everyone actually found it rather funny that it worked out that way because it did fit so well with the characters and yet also was totally unplanned. The other time was a bit more complicated, and involved a beach, an annoying artifact, and a dim-witted swashbuckling theif. Suffice to say that this also worked by total coincidence to bring someone in the most unlikely way - who happened to be the brother of the player who got in above by the tree. As for starting a group off - this is probably a cliche too, but you could have the characters all in one place, either indoors or out, waking up with no memory and having to figure out together who they are and what happened - the conventional approach has them be a single party - unconventionally, you could have them really be from different groups - perhaps rival adventuring groups that never worked together before - though they do now. For really twisted, make them enemies, but then due to the memory loss, they end up working together and becoming friends (this can be delicate and requires good role-playing). It helps if there is some sort of external threat to them. See 'Resident Evil' for possible scenarios... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
unusual ways of getting a party together
Top