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General Tabletop Discussion
*TTRPGs General
unusual ways of getting a party together
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<blockquote data-quote="MarauderX" data-source="post: 1238090" data-attributes="member: 9990"><p>Oh, I forgot to mention what I am currently working on (duh!)</p><p></p><p>The players are asked to make characters ~10th level, and they are giving a backstory by the DM about how they have been tracking their nemesis for some time and finally have the final clues to his whereabouts when we start at the 1st session. Two sessions of intense hunting & fighting later, they confront the BBEG (and should really hate him now, with all of the tricks I am throwing in) and he says something to the effect of "Don't you remember why you are here?"</p><p></p><p>At that point, DM will ask the players to recreate their characters at level ~3, and have them meet the BBEG for the first time - as an NPC friend that joins the party. DM should play the BBEG at their level, and make him completely trustworthy for about 3-4 sessions. Then he withdraws from battle a bit prematurely during an important fight, is found rifling through someone else's things on their horse, frequently disappearing during city adventures and otherwise acts suspicious. The players naturally begin to hate him again, and soon enough they are pushing the BBEG out of the party. He will beg to stay, but his behavior gets worse it seems, until finally the party ditches him. He confronts them about it, crying, saying he doesn't know what to do without them, etc, and if the party still goes to leave he will keep pestering them, becoming more bitter until the party lashes out. When that happens, he snaps, forms a gang of his own and takes it as his personal quest to murder the PCs and/or ruin their reputation. The trick is to get them on the quest to hunt him down again when they reach level ~10, to pick up where they left off.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1238090, member: 9990"] Oh, I forgot to mention what I am currently working on (duh!) The players are asked to make characters ~10th level, and they are giving a backstory by the DM about how they have been tracking their nemesis for some time and finally have the final clues to his whereabouts when we start at the 1st session. Two sessions of intense hunting & fighting later, they confront the BBEG (and should really hate him now, with all of the tricks I am throwing in) and he says something to the effect of "Don't you remember why you are here?" At that point, DM will ask the players to recreate their characters at level ~3, and have them meet the BBEG for the first time - as an NPC friend that joins the party. DM should play the BBEG at their level, and make him completely trustworthy for about 3-4 sessions. Then he withdraws from battle a bit prematurely during an important fight, is found rifling through someone else's things on their horse, frequently disappearing during city adventures and otherwise acts suspicious. The players naturally begin to hate him again, and soon enough they are pushing the BBEG out of the party. He will beg to stay, but his behavior gets worse it seems, until finally the party ditches him. He confronts them about it, crying, saying he doesn't know what to do without them, etc, and if the party still goes to leave he will keep pestering them, becoming more bitter until the party lashes out. When that happens, he snaps, forms a gang of his own and takes it as his personal quest to murder the PCs and/or ruin their reputation. The trick is to get them on the quest to hunt him down again when they reach level ~10, to pick up where they left off. [/QUOTE]
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