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General Tabletop Discussion
*TTRPGs General
Unwritten DMing rules: the use of dice
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<blockquote data-quote="overgeeked" data-source="post: 8791060" data-attributes="member: 86653"><p>There's no such thing. You're always learning.</p><p></p><p>No. During combat, all dice are rolled in the open. Anything that the player could metagame is rolled by the referee behind the screen. For example, searching for traps or secret doors. If the player rolls low, they can see the dice and will inevitably metagame/cheese the situation or another player will jump in and miraculously decide to search too...for literally no in-game reason. So that stuff is always rolled behind the screen by the referee. I roll dice for lots of things. If the result is something the players will know, then they find out when it comes up in the game. If the result is something the players wouldn't know, then they don't find out.</p><p></p><p>No. Never. It's not the referee's job to put their thumb on the scales one way or the other. The referee's job is to play the world in response to the players' decisions and the characters' actions combined with the results of the dice. If the world is coherent, the referee's done their job. If the world is incoherent, the referee has failed. If the rules need to be changed to create a coherent world, the referee should change them. Telling the players up front if possible. Pausing the game to talk it over if necessary.</p><p></p><p>No. Never. If the dice are rolled, the result is respected. If there's a result the referee want ahead of time, they simply decide. Rolling when you already know the outcome is deceptive and a waste of time.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8791060, member: 86653"] There's no such thing. You're always learning. No. During combat, all dice are rolled in the open. Anything that the player could metagame is rolled by the referee behind the screen. For example, searching for traps or secret doors. If the player rolls low, they can see the dice and will inevitably metagame/cheese the situation or another player will jump in and miraculously decide to search too...for literally no in-game reason. So that stuff is always rolled behind the screen by the referee. I roll dice for lots of things. If the result is something the players will know, then they find out when it comes up in the game. If the result is something the players wouldn't know, then they don't find out. No. Never. It's not the referee's job to put their thumb on the scales one way or the other. The referee's job is to play the world in response to the players' decisions and the characters' actions combined with the results of the dice. If the world is coherent, the referee's done their job. If the world is incoherent, the referee has failed. If the rules need to be changed to create a coherent world, the referee should change them. Telling the players up front if possible. Pausing the game to talk it over if necessary. No. Never. If the dice are rolled, the result is respected. If there's a result the referee want ahead of time, they simply decide. Rolling when you already know the outcome is deceptive and a waste of time. [/QUOTE]
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