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<blockquote data-quote="Aura" data-source="post: 6692081" data-attributes="member: 6747658"><p>I did a little more thinking about groups while at work. First, I realized I rushed to get the list of potential characters finished and missed the DWI people. So, to work with, we have:</p><p></p><p>Cheesemakers:</p><p>Pirvinia (L8) perrinmiller</p><p>Iago (L7) mfloyd3</p><p>Tsaaruck (L7) BigB</p><p>Samad (L8) CommanderFallout</p><p></p><p>Rats 3:</p><p>Jonas (L6) Mowgli</p><p>Dunkel (L4) Deuce Traveler</p><p>Cruendithas (L5) BigB</p><p>Wahyu (L5) CommanderFallout</p><p></p><p>Sea Sprite:</p><p>Qalabash (L3) Glass Eye</p><p>Tamarie (L3) Aura</p><p>Francis John (L3) FrancisJohn</p><p>Leira (L3) Anastrace</p><p>Arradon (L2) ealt</p><p>Aelspeth (L2) MerryMortician</p><p></p><p>DWI:</p><p>Erin (L2) Anastrace</p><p>Autumn Foxfire (L2) FrancisJohn</p><p>Kristia (L1) Skysear</p><p>Barnibus (L1) Resrick</p><p></p><p>Possible level breaks:</p><p>Levels 6-8 = 5</p><p>Levels 3-5 = 6</p><p>Levels 1-2 = 6</p><p></p><p>All the level breaks have some melee types and some healer types. The 6-8 bracket can't be expanded due to getting replicate players (BigB and CommanderFallout), and 5-8 is a bit wide anyway. The 3-5 bracket has one or two players that can go without playing (myself, specifically), if need be.</p><p></p><p>I fit the groups into 3 breaks because we're a bit tight on DMs for now. Obviously, those that have waited the longest have the highest priority, which puts the 6-8 and 1-2 in the higher priority, and the 3-5 in the lower. This doesn't address the Silver Road concept directly, we can still work on how to approach that for the next generation if it doesn't hash out right away.</p><p></p><p>This, of course, is all VERY tentative and just shooting out ideas. I can DM any of these games, just not all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Aura, post: 6692081, member: 6747658"] I did a little more thinking about groups while at work. First, I realized I rushed to get the list of potential characters finished and missed the DWI people. So, to work with, we have: Cheesemakers: Pirvinia (L8) perrinmiller Iago (L7) mfloyd3 Tsaaruck (L7) BigB Samad (L8) CommanderFallout Rats 3: Jonas (L6) Mowgli Dunkel (L4) Deuce Traveler Cruendithas (L5) BigB Wahyu (L5) CommanderFallout Sea Sprite: Qalabash (L3) Glass Eye Tamarie (L3) Aura Francis John (L3) FrancisJohn Leira (L3) Anastrace Arradon (L2) ealt Aelspeth (L2) MerryMortician DWI: Erin (L2) Anastrace Autumn Foxfire (L2) FrancisJohn Kristia (L1) Skysear Barnibus (L1) Resrick Possible level breaks: Levels 6-8 = 5 Levels 3-5 = 6 Levels 1-2 = 6 All the level breaks have some melee types and some healer types. The 6-8 bracket can't be expanded due to getting replicate players (BigB and CommanderFallout), and 5-8 is a bit wide anyway. The 3-5 bracket has one or two players that can go without playing (myself, specifically), if need be. I fit the groups into 3 breaks because we're a bit tight on DMs for now. Obviously, those that have waited the longest have the highest priority, which puts the 6-8 and 1-2 in the higher priority, and the 3-5 in the lower. This doesn't address the Silver Road concept directly, we can still work on how to approach that for the next generation if it doesn't hash out right away. This, of course, is all VERY tentative and just shooting out ideas. I can DM any of these games, just not all. :) [/QUOTE]
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