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<blockquote data-quote="Dannager" data-source="post: 5064591" data-attributes="member: 73683"><p>Uh-huh.</p><p></p><p>Really, at this point, what is it that you expect? The guys at WotC can't actually tell you anything substantive about their plans at this point, except to clear up the (frankly, ill-conceived) rumors flying around that WotC was shutting down their minis production. Of <em>course</em> they're going to tell you that what they've got coming up is awesome. They're making it! They wouldn't adopt a plan unless they genuinely thought they could make it awesome, because if something is awesome, it sells!</p><p></p><p>Now, the <em>real</em> problem is this: if they <em>don't</em> come out and tell you everything they possibly can about it, the community reacts. And, unfortunately, this is not a community known for its ability to react maturely or appropriately. When we don't hear anything, people start rumors. Other people pick up on those rumors and give them more credibility than they really deserve. I mean, you actually had people convinced that WotC might be shutting down minis production, despite all the evidence that there's no way that could happen (including the announcement of the Orcus "mini" <em>while this rumor was floating around!</em>).</p><p></p><p>Furthermore, if the WotC guys make substantive announcements and later have to change their plans, the community eats them alive. In the video game world, having to revise your final feature list is par for the course and the community lets it go in a couple weeks. In the tabletop gaming community, a company can be forced to revise their plans, and the community leaps at their throats for over a year, even after their eventual product turns out to be pretty stellar (see: D&DI Character Builder). I mean, you <em>know</em> you've got some real issues, as a community, when the <em>video game fanbase</em> is able to handle itself better.</p><p></p><p>If you're among those who believe that a company being forced to keep something under wraps until they're sure of it is "stupid and patronizing" despite the undeniably hostile reactions from the community when they <em>do</em> come forward with what they're planning and then for whatever reason cannot deliver on it, <strong>you are probably part of the reason why they have decided to play things the way they do.</strong></p></blockquote><p></p>
[QUOTE="Dannager, post: 5064591, member: 73683"] Uh-huh. Really, at this point, what is it that you expect? The guys at WotC can't actually tell you anything substantive about their plans at this point, except to clear up the (frankly, ill-conceived) rumors flying around that WotC was shutting down their minis production. Of [I]course[/I] they're going to tell you that what they've got coming up is awesome. They're making it! They wouldn't adopt a plan unless they genuinely thought they could make it awesome, because if something is awesome, it sells! Now, the [I]real[/I] problem is this: if they [I]don't[/I] come out and tell you everything they possibly can about it, the community reacts. And, unfortunately, this is not a community known for its ability to react maturely or appropriately. When we don't hear anything, people start rumors. Other people pick up on those rumors and give them more credibility than they really deserve. I mean, you actually had people convinced that WotC might be shutting down minis production, despite all the evidence that there's no way that could happen (including the announcement of the Orcus "mini" [I]while this rumor was floating around![/I]). Furthermore, if the WotC guys make substantive announcements and later have to change their plans, the community eats them alive. In the video game world, having to revise your final feature list is par for the course and the community lets it go in a couple weeks. In the tabletop gaming community, a company can be forced to revise their plans, and the community leaps at their throats for over a year, even after their eventual product turns out to be pretty stellar (see: D&DI Character Builder). I mean, you [I]know[/I] you've got some real issues, as a community, when the [I]video game fanbase[/I] is able to handle itself better. If you're among those who believe that a company being forced to keep something under wraps until they're sure of it is "stupid and patronizing" despite the undeniably hostile reactions from the community when they [I]do[/I] come forward with what they're planning and then for whatever reason cannot deliver on it, [B]you are probably part of the reason why they have decided to play things the way they do.[/B] [/QUOTE]
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