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Level Up: Advanced 5th Edition (A5E)
UPCOMING: The Forgotten Vault: Unlocked
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<blockquote data-quote="Timespike" data-source="post: 9753526" data-attributes="member: 29665"><p>A bunch of questions in one there, so let me tackle those one at a time:</p><p></p><p>As far as motif classes go, no, I'm not moving away from synergy feats as a general practice. We just had some fun ideas for motif classes to showcase some various cool elements in this book - in particular, some of the new magical combat traditions. Well, also they're also kinda fun to design, so we've been wanting to make some more for a while and this was a good excuse to! I'm hoping to pepper them into future releases a little more frequently, as there are some things that fit more naturally with motif classes than synergy feats, but I much prefer having both in the system. In particular, we have a magical combat tradition based around manipulating active spells that Rachel designed (which was made special for a specific motif class that can show it off to maximum effect), and I had some ideas for a druid/herald mix that gets partial shapeshifting to aid it in combat. And then there's the marshal/wizard mix with the special magical combat school <em>and </em>chess spells...</p><p></p><p>As far as a projected release time: nope, nothing to announce yet. Hopefully by the end of the year, but this project has seen some <em>significant</em> scope creep, and there have also been some scheduling bottlenecks (notably, my day job has been exceptionally busy of late), so that's also been a factor.</p><p></p><p>Finally, there won't be any new archetypes in this one, but you can definitely expect to see some more in MMV3 (which will probably be the next large release after this one)!</p></blockquote><p></p>
[QUOTE="Timespike, post: 9753526, member: 29665"] A bunch of questions in one there, so let me tackle those one at a time: As far as motif classes go, no, I'm not moving away from synergy feats as a general practice. We just had some fun ideas for motif classes to showcase some various cool elements in this book - in particular, some of the new magical combat traditions. Well, also they're also kinda fun to design, so we've been wanting to make some more for a while and this was a good excuse to! I'm hoping to pepper them into future releases a little more frequently, as there are some things that fit more naturally with motif classes than synergy feats, but I much prefer having both in the system. In particular, we have a magical combat tradition based around manipulating active spells that Rachel designed (which was made special for a specific motif class that can show it off to maximum effect), and I had some ideas for a druid/herald mix that gets partial shapeshifting to aid it in combat. And then there's the marshal/wizard mix with the special magical combat school [I]and [/I]chess spells... As far as a projected release time: nope, nothing to announce yet. Hopefully by the end of the year, but this project has seen some [I]significant[/I] scope creep, and there have also been some scheduling bottlenecks (notably, my day job has been exceptionally busy of late), so that's also been a factor. Finally, there won't be any new archetypes in this one, but you can definitely expect to see some more in MMV3 (which will probably be the next large release after this one)! [/QUOTE]
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