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(Update) DM Decision: Player mistake- what would you do
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<blockquote data-quote="radferth" data-source="post: 2766376" data-attributes="member: 5791"><p>Given what I can piece together from your descriptions, it sounds like the rogue is stuck in the nothing dimension, and no one else in the party particularly cares. If you feel the need to be consistent with the trap as you first had it, and if no one tries to figure out a way to pull her out afterward, then tell the player that her character's ultimate fate is still undecided, but she needs to make a new character for this party. Now you've got to put up with her making a character, but if you let that stop you from killing her you'll alway have these kinds of problem. If you would prefer her to keep the character, and it works OK with group dynamics, then come up with some way they can rescue her. It need not be game-sesson-time consuming; they might just have to fork over big bucks to some NPC caster who can do plane shift/find the path/retrive lost character. I figure if I jump on some red symbol that I think is evil, I'm pretty much putting myself at the DMs whim, so don't coddle her, but don't kill her character just to make a point.</p></blockquote><p></p>
[QUOTE="radferth, post: 2766376, member: 5791"] Given what I can piece together from your descriptions, it sounds like the rogue is stuck in the nothing dimension, and no one else in the party particularly cares. If you feel the need to be consistent with the trap as you first had it, and if no one tries to figure out a way to pull her out afterward, then tell the player that her character's ultimate fate is still undecided, but she needs to make a new character for this party. Now you've got to put up with her making a character, but if you let that stop you from killing her you'll alway have these kinds of problem. If you would prefer her to keep the character, and it works OK with group dynamics, then come up with some way they can rescue her. It need not be game-sesson-time consuming; they might just have to fork over big bucks to some NPC caster who can do plane shift/find the path/retrive lost character. I figure if I jump on some red symbol that I think is evil, I'm pretty much putting myself at the DMs whim, so don't coddle her, but don't kill her character just to make a point. [/QUOTE]
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(Update) DM Decision: Player mistake- what would you do
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