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(Update) DM Decision: Player mistake- what would you do
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<blockquote data-quote="DonTadow" data-source="post: 2767389" data-attributes="member: 22622"><p>Just for simple plot reasons I'd object to any of my players reading this forum. </p><p></p><p>You seem to be assuming I don't put in elements that fit her playing style , and they are there. But, as others have also stated, I will not change other things in the campaign that fit others playing styles to appease hers. If she keeps going through characters, yes, I will definately be moving her backgrounds to second class character status and they won't play as much a factor in overlaying plots. Why? because its silly to spend my time on a character that is going to find a way to kill itself in two or three weeks. </p><p></p><p>You also say that I am mad at her because she is not doing what i want her to do. Now, say I have a left, right and up direction and she goes left. Now, if i get mad that she didn't go up as i wanted, it would be fair to say that.</p><p></p><p>But, she had a multitude of options on that board. This was a huge map. The whole map was predrawn the minute hte pcs were put on the map and I didn't cover up anything. There were plenty of places to go and do. I would think that its not asking for much from a pc if they play their characters cautiously. Or at least as cautious as you've designed the character. Now, if she designed a Gilligan character, it would make more sense. But she's designed a suave investigator, but she plays him like gilligan. I"m not going to tell her how to play her character, but the campaign is what it is, and I"m not going to do anything extra to save a pc. Pcs kill pcs. If she chooses to jump around the board all willy nilly, who am i to stop her. There are consequences for actions. I can't have different consequences for diferent pcs.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2767389, member: 22622"] Just for simple plot reasons I'd object to any of my players reading this forum. You seem to be assuming I don't put in elements that fit her playing style , and they are there. But, as others have also stated, I will not change other things in the campaign that fit others playing styles to appease hers. If she keeps going through characters, yes, I will definately be moving her backgrounds to second class character status and they won't play as much a factor in overlaying plots. Why? because its silly to spend my time on a character that is going to find a way to kill itself in two or three weeks. You also say that I am mad at her because she is not doing what i want her to do. Now, say I have a left, right and up direction and she goes left. Now, if i get mad that she didn't go up as i wanted, it would be fair to say that. But, she had a multitude of options on that board. This was a huge map. The whole map was predrawn the minute hte pcs were put on the map and I didn't cover up anything. There were plenty of places to go and do. I would think that its not asking for much from a pc if they play their characters cautiously. Or at least as cautious as you've designed the character. Now, if she designed a Gilligan character, it would make more sense. But she's designed a suave investigator, but she plays him like gilligan. I"m not going to tell her how to play her character, but the campaign is what it is, and I"m not going to do anything extra to save a pc. Pcs kill pcs. If she chooses to jump around the board all willy nilly, who am i to stop her. There are consequences for actions. I can't have different consequences for diferent pcs. [/QUOTE]
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