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<blockquote data-quote="wedgeski" data-source="post: 5602177" data-attributes="member: 16212"><p>I can see both sides of this. The constant stream of small changes annoys some of my players as well.</p><p></p><p>Not only do you have to deal with powers that just "don't feel the same" to players of individual tastes, but you also move into this zone where you're never sure if you've always been doing something wrong, or if a sneaky errata has changed something under your nose.</p><p></p><p>Plus, there's always the danger that a specific selection of feats and powers, previously chosen because of a cool synergy (use the phrase "power-gamed" if you want), is rendered slightly or vastly less effective by a single change.</p><p></p><p>And that in turn puts DM's in the position where they're pressured by players to allow free retraining because a power, feat, or magic item no longer works as once advertised. In such situations I would very much like to say, "We'll continue to use the older version", but without an option in the CB to support such a thing, it's not really an option at all.</p><p></p><p>So, like it or lump it, auto-errata'd rules can have a large and ongoing effect on the integrity of a campaign.</p><p></p><p>Let me just say I have nothing against errata per-se; I'm very glad to see the game updated. But, the next generation of online tools absolutely has to provide the ability to choose any version of rule where it is feasible to do so.</p></blockquote><p></p>
[QUOTE="wedgeski, post: 5602177, member: 16212"] I can see both sides of this. The constant stream of small changes annoys some of my players as well. Not only do you have to deal with powers that just "don't feel the same" to players of individual tastes, but you also move into this zone where you're never sure if you've always been doing something wrong, or if a sneaky errata has changed something under your nose. Plus, there's always the danger that a specific selection of feats and powers, previously chosen because of a cool synergy (use the phrase "power-gamed" if you want), is rendered slightly or vastly less effective by a single change. And that in turn puts DM's in the position where they're pressured by players to allow free retraining because a power, feat, or magic item no longer works as once advertised. In such situations I would very much like to say, "We'll continue to use the older version", but without an option in the CB to support such a thing, it's not really an option at all. So, like it or lump it, auto-errata'd rules can have a large and ongoing effect on the integrity of a campaign. Let me just say I have nothing against errata per-se; I'm very glad to see the game updated. But, the next generation of online tools absolutely has to provide the ability to choose any version of rule where it is feasible to do so. [/QUOTE]
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