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<blockquote data-quote="DEFCON 1" data-source="post: 5606807" data-attributes="member: 7006"><p>I can certainly understand and agree with this philosophy at this point of 4E's life cycle. Books are less frequent, and there aren't many (if any) "required" books from the perspective of the players of the game that need to be released.</p><p></p><p>But I don't think this philosophy works at the beginning of the game's life cycle. I mean, the first Player's Handbook was released in the summer of '08, Martial Power in the fall of '08, Arcane Power winter '09, and Divine Power spring (or was it summer?) of '09. That meant if you were playing a cleric or paladin, you were waiting almost an entire year for your splatbook of extra goodies anyway. Could you imagine the uproar if WotC decided to push every one of these splatbook back four months for additional playtesting? What kind of reaction would they have gotten if Divine Power wasn't going to appear until the fall of '09? I think they would have gotten crucified.</p><p></p><p>Based upon the amount of errata that Divine Power has received... I suspect that most players would prefer to get books earlier so they can be actually be used, and let the chips fall where they may in terms of the few items within it needing eventual rebalancing... then delay books upwards of half a year just to reduce the number of those items two or three years in the future. I know I certainly would rather get the splatbook earlier than later, because after all... even when the errata finally appears, it doesn't necessarily have to be used.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5606807, member: 7006"] I can certainly understand and agree with this philosophy at this point of 4E's life cycle. Books are less frequent, and there aren't many (if any) "required" books from the perspective of the players of the game that need to be released. But I don't think this philosophy works at the beginning of the game's life cycle. I mean, the first Player's Handbook was released in the summer of '08, Martial Power in the fall of '08, Arcane Power winter '09, and Divine Power spring (or was it summer?) of '09. That meant if you were playing a cleric or paladin, you were waiting almost an entire year for your splatbook of extra goodies anyway. Could you imagine the uproar if WotC decided to push every one of these splatbook back four months for additional playtesting? What kind of reaction would they have gotten if Divine Power wasn't going to appear until the fall of '09? I think they would have gotten crucified. Based upon the amount of errata that Divine Power has received... I suspect that most players would prefer to get books earlier so they can be actually be used, and let the chips fall where they may in terms of the few items within it needing eventual rebalancing... then delay books upwards of half a year just to reduce the number of those items two or three years in the future. I know I certainly would rather get the splatbook earlier than later, because after all... even when the errata finally appears, it doesn't necessarily have to be used. [/QUOTE]
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