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Update: Sorcerer/MotAO/ES (Air) for RttToEE.
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<blockquote data-quote="Corwin the Confused" data-source="post: 453342" data-attributes="member: 4774"><p>2ND DRAFT</p><p></p><p>Str 13</p><p>Dex 14</p><p>Con 16</p><p>Int 15</p><p>Wis 13</p><p>Cha 18</p><p>I think I will wait for an Improved Familiar even though they do not seem too much better.</p><p></p><p>1st Lvl Sorc1</p><p>0th Lvl Spell: Det Magic, Read Magic, Ray of Frost, Flare</p><p>1st Lvl Spell: Magic Missle, Shield</p><p>Feat: Arcane Preparation, Quicken Spell</p><p></p><p>2nd Lvl Sorc2</p><p>0th Lvl Spell: Disrupt Undead</p><p></p><p>3rd Lvl Sorc3</p><p>1st Lvl Spell: Burning Hands (Refl Sv ½)</p><p>Feat: Sculpt Spell </p><p></p><p>4th Lvl Sorc4</p><p>0th Lvl Spell: Light</p><p>2nd Lvl Spell: Glitterdust (Will Sv)</p><p>Ability +1 Charisma</p><p></p><p>5th Lvl Sorc5</p><p>1st Lvl Spell: Lesser Electric Orb (Fort Sv ½)</p><p>2nd Lvl Spell: Ice Knife (Fort Sv)</p><p></p><p>6th Lvl Sorc6</p><p>0th Lvl Spell: Prestidigitation</p><p>3rd Lvl Spell: Lightening Bolt (Ref Sv)</p><p>Feat: Cooperative Spell </p><p></p><p>7th Lvl Sorc6/MotAO1</p><p>1st Lvl Spell: Negative Energy Ray (Will Sv 1/2)</p><p>2nd Lvl Spell: Flaming Sphere (Ref Negs)</p><p>3rd Lvl Spell: Slow</p><p></p><p>8th Lvl Sorc6/MotAO2</p><p>4th Lvl Spell: Electric Orb (Fort Sv ½)</p><p>Ability +1 Charisma</p><p>Feat: Energy Substitution: Electricity</p><p></p><p></p><p>9th Lvl Sorc6/MotAO3</p><p>3rd Lvl Spell: Fireball (Ref Sv 1/2)</p><p>4th Lvl Spell: Enervation (No Sv)</p><p>Feat: Energy Substitution: Sonic</p><p></p><p>Cant’ I just purchase a Summon Monster X to have a peaceful contact with a monster of Subtype Air?</p></blockquote><p></p>
[QUOTE="Corwin the Confused, post: 453342, member: 4774"] 2ND DRAFT Str 13 Dex 14 Con 16 Int 15 Wis 13 Cha 18 I think I will wait for an Improved Familiar even though they do not seem too much better. 1st Lvl Sorc1 0th Lvl Spell: Det Magic, Read Magic, Ray of Frost, Flare 1st Lvl Spell: Magic Missle, Shield Feat: Arcane Preparation, Quicken Spell 2nd Lvl Sorc2 0th Lvl Spell: Disrupt Undead 3rd Lvl Sorc3 1st Lvl Spell: Burning Hands (Refl Sv ½) Feat: Sculpt Spell 4th Lvl Sorc4 0th Lvl Spell: Light 2nd Lvl Spell: Glitterdust (Will Sv) Ability +1 Charisma 5th Lvl Sorc5 1st Lvl Spell: Lesser Electric Orb (Fort Sv ½) 2nd Lvl Spell: Ice Knife (Fort Sv) 6th Lvl Sorc6 0th Lvl Spell: Prestidigitation 3rd Lvl Spell: Lightening Bolt (Ref Sv) Feat: Cooperative Spell 7th Lvl Sorc6/MotAO1 1st Lvl Spell: Negative Energy Ray (Will Sv 1/2) 2nd Lvl Spell: Flaming Sphere (Ref Negs) 3rd Lvl Spell: Slow 8th Lvl Sorc6/MotAO2 4th Lvl Spell: Electric Orb (Fort Sv ½) Ability +1 Charisma Feat: Energy Substitution: Electricity 9th Lvl Sorc6/MotAO3 3rd Lvl Spell: Fireball (Ref Sv 1/2) 4th Lvl Spell: Enervation (No Sv) Feat: Energy Substitution: Sonic Cant’ I just purchase a Summon Monster X to have a peaceful contact with a monster of Subtype Air? [/QUOTE]
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Update: Sorcerer/MotAO/ES (Air) for RttToEE.
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