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Update: Sorcerer/MotAO/ES (Air) for RttToEE.
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<blockquote data-quote="Elder-Basilisk" data-source="post: 588195" data-attributes="member: 3146"><p>Hmm. I definitely agree with you re: Blur. It would make a lousy first level spell. . . and you've got it at second. Oh well. On the plus side it is instant unsneakattackability. And since it's verbal only, you can cast it on your friends even when held using silent spell (delivered through your familiar).</p><p></p><p>Given the situation, I'd go for either Improved Invisibility, Enervation or Polymorph Other at this point. Your problem with using Poly other on yourself is that, since you don't have Dispel Magic and it's not Dismissable, you could get yourself (or your party members) in trouble by polymorphing them and not being able to get them back. Even so, Poly Other is a great attack spell. And, it can be used as a buff spell in a pinch (although I think it's pretty cheesy). I've never run a character who used enervation but it looks great on paper. -1d4 to everything (attacks, saves, damage, etc.) and lose the highest 1d4 spells prepared and if you're up against a levelled villain, you can kill them with a few of them as well. On average, a level ten villain will go down to four enervations. Improved Invisibility would help make up for your AC and it would be a good buff for the party's rogues. Putting it on the party's fighters might not be such a hot idea though since the bad guys would they can't do their job as meatshields as well if they're invisible.</p><p></p><p>Alternately, you might want to take Confusion. It's really good for large numbers of low will save baddies.</p><p></p><p>So, if not Evard's Black Tentacles, I'd take one of the following:</p><p>Polymorph other, Confusion, Enervation, Improved Invisibility</p><p></p><p>BTW: Why do you need to buy scrolls of Mage Armor anymore? If I were you, I'd spell pool it. (And a Bull's Strength, Cat's Grace or GMW to help out the fighters).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 588195, member: 3146"] Hmm. I definitely agree with you re: Blur. It would make a lousy first level spell. . . and you've got it at second. Oh well. On the plus side it is instant unsneakattackability. And since it's verbal only, you can cast it on your friends even when held using silent spell (delivered through your familiar). Given the situation, I'd go for either Improved Invisibility, Enervation or Polymorph Other at this point. Your problem with using Poly other on yourself is that, since you don't have Dispel Magic and it's not Dismissable, you could get yourself (or your party members) in trouble by polymorphing them and not being able to get them back. Even so, Poly Other is a great attack spell. And, it can be used as a buff spell in a pinch (although I think it's pretty cheesy). I've never run a character who used enervation but it looks great on paper. -1d4 to everything (attacks, saves, damage, etc.) and lose the highest 1d4 spells prepared and if you're up against a levelled villain, you can kill them with a few of them as well. On average, a level ten villain will go down to four enervations. Improved Invisibility would help make up for your AC and it would be a good buff for the party's rogues. Putting it on the party's fighters might not be such a hot idea though since the bad guys would they can't do their job as meatshields as well if they're invisible. Alternately, you might want to take Confusion. It's really good for large numbers of low will save baddies. So, if not Evard's Black Tentacles, I'd take one of the following: Polymorph other, Confusion, Enervation, Improved Invisibility BTW: Why do you need to buy scrolls of Mage Armor anymore? If I were you, I'd spell pool it. (And a Bull's Strength, Cat's Grace or GMW to help out the fighters). [/QUOTE]
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Update: Sorcerer/MotAO/ES (Air) for RttToEE.
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