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Updated: Better Armor Ideas
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<blockquote data-quote="Wolf72" data-source="post: 81029" data-attributes="member: 265"><p><strong>hey there!</strong></p><p></p><p>NJ-Joe: 25 times, 10gp per hit (easy enough). What happens when you go over on it though (don't get it repaired ... does it come become worse/useless ... still redeemable-oh that'd be nast <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ... how much money did they forget to spend and do they have any back up armor?) *evil DM thoughts* (check the table, I put in some fast rules on that ... basically if you neglect to repair your armor it costs an add't 100gp (350gp total) and the DR ability is suspended, and the wearer suffers a -2 circumstance/equipment penalty to AC)</p><p></p><p>yup, I remember you had a different take on ringmail.</p><p></p><p>shields: nah, I'm not gonna mess with 'em (imc). Do agree on making a seperate 'shield' bonus though</p><p></p><p>half-plate: I think the copy I sent you said 1,000gp ... it should be 800gp</p><p></p><p>High Plate (generic uber-armor): I'll up it to 5k, but I think I'll keep it at DR 1. I like full plate having that "new and improved tech" feel to it. If I ever get around to writing flavor text (not my strong point in the least) ... I'm gonna keep it as some sort of hybrid Adamantium/mithral armor ... (so crazy players won't say ... oh oh can I make a mithral suit of this ... "no! (says I), it's got some mithral already ... and the only people who could custom make suit for you would probably eat you!)</p><p></p><p>improved mail: hmmm hmmm I'm thinking about it ... (price 500 for normal +6 AC, modified 700 for +8) ... yup that's it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wolf72, post: 81029, member: 265"] [b]hey there![/b] NJ-Joe: 25 times, 10gp per hit (easy enough). What happens when you go over on it though (don't get it repaired ... does it come become worse/useless ... still redeemable-oh that'd be nast :) ... how much money did they forget to spend and do they have any back up armor?) *evil DM thoughts* (check the table, I put in some fast rules on that ... basically if you neglect to repair your armor it costs an add't 100gp (350gp total) and the DR ability is suspended, and the wearer suffers a -2 circumstance/equipment penalty to AC) yup, I remember you had a different take on ringmail. shields: nah, I'm not gonna mess with 'em (imc). Do agree on making a seperate 'shield' bonus though half-plate: I think the copy I sent you said 1,000gp ... it should be 800gp High Plate (generic uber-armor): I'll up it to 5k, but I think I'll keep it at DR 1. I like full plate having that "new and improved tech" feel to it. If I ever get around to writing flavor text (not my strong point in the least) ... I'm gonna keep it as some sort of hybrid Adamantium/mithral armor ... (so crazy players won't say ... oh oh can I make a mithral suit of this ... "no! (says I), it's got some mithral already ... and the only people who could custom make suit for you would probably eat you!) improved mail: hmmm hmmm I'm thinking about it ... (price 500 for normal +6 AC, modified 700 for +8) ... yup that's it! :) [/QUOTE]
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