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General Tabletop Discussion
*Dungeons & Dragons
[Updated] Chris Sims & Jennifer Clarke Wilkes Let Go From WotC
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<blockquote data-quote="Alphastream" data-source="post: 7658863" data-attributes="member: 11365"><p>Practically everyone in the industry keeps saying the physical store and physical shelf is vital and the key to the industry. I don't know, but that's what we keep hearing from everyone. I've heard stores say how critical this is for them in order to keep backing and pushing RPGs.</p><p></p><p>There is probably some balance there, and I suspect Paizo has found it - having their own store and still working hard to put product physically in stores in a way that pleases those stores - even if they too have so far failed at their digital tabletop plans. But, Paizo isn't just about digital distribution. The printing portion seems to still be critical. </p><p></p><p>I also think that D&D has continued to have very large plans about what they would like to do... and that leads them to then back off of digital delivery for the latest core rules. I think fear of piracy is a factor, but the biggest issue has been sever missteps around their big plans. Maybe one day the big plans will happen. DDI's dream of every adventure being delivered into an online tabletop and creating a hugely popular online gaming space with digital collectible miniatures and digital for-pay organized play adventures didn't come close to becoming real. It was a massive failure. </p><p></p><p>D&D 5E was headed towards digital core books, but the deal with the third party provider fell through. My guess, easily wrong, is that the particulars were too close to "and anyone can do whatever they want, and we the provider can make all the money off of what people create and you won't and your DnDClassics won't be that awesome anymore." Wizard probably wants, and should want, a different model. Creating a sound model hasn't been easy, despite several attempts.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 7658863, member: 11365"] Practically everyone in the industry keeps saying the physical store and physical shelf is vital and the key to the industry. I don't know, but that's what we keep hearing from everyone. I've heard stores say how critical this is for them in order to keep backing and pushing RPGs. There is probably some balance there, and I suspect Paizo has found it - having their own store and still working hard to put product physically in stores in a way that pleases those stores - even if they too have so far failed at their digital tabletop plans. But, Paizo isn't just about digital distribution. The printing portion seems to still be critical. I also think that D&D has continued to have very large plans about what they would like to do... and that leads them to then back off of digital delivery for the latest core rules. I think fear of piracy is a factor, but the biggest issue has been sever missteps around their big plans. Maybe one day the big plans will happen. DDI's dream of every adventure being delivered into an online tabletop and creating a hugely popular online gaming space with digital collectible miniatures and digital for-pay organized play adventures didn't come close to becoming real. It was a massive failure. D&D 5E was headed towards digital core books, but the deal with the third party provider fell through. My guess, easily wrong, is that the particulars were too close to "and anyone can do whatever they want, and we the provider can make all the money off of what people create and you won't and your DnDClassics won't be that awesome anymore." Wizard probably wants, and should want, a different model. Creating a sound model hasn't been easy, despite several attempts. [/QUOTE]
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[Updated] Chris Sims & Jennifer Clarke Wilkes Let Go From WotC
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