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[UPDATED] DMG - Villainous Classes Preview
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<blockquote data-quote="hardvice" data-source="post: 6422101" data-attributes="member: 6777838"><p>I kind of feel that way about the domains we have so far in general. The problem is that you have all of these established, nuanced pantheons, and then you try to pin them all down to seven or eight domains and just end up with a bunch of really poor fits. </p><p></p><p>Obviously they couldn't do the whole glut of old domains at once — wizards and clerics already have far more options than everybody else — but I'm really hoping there's some kind of Deities & Demigods book early in the lineup with a ton of additional domains. (But then maybe that's just me. It offends me as a Gondsman that I'm stuck with the Knowledge domain like some kind of bespectacled Oghma worshipper.)</p><p></p><p>You're spot-on about the alignment agnosticism of the classes and subclasses, though. I really like the fact that I can play a Lawful Good assassin or a Chaotic Neutral paladin provided I can come up with the backstory to explain it. Alignment restrictions always felt kind of arbitrary; sure, there are trends, but this is D&D — there's always an exception.</p></blockquote><p></p>
[QUOTE="hardvice, post: 6422101, member: 6777838"] I kind of feel that way about the domains we have so far in general. The problem is that you have all of these established, nuanced pantheons, and then you try to pin them all down to seven or eight domains and just end up with a bunch of really poor fits. Obviously they couldn't do the whole glut of old domains at once — wizards and clerics already have far more options than everybody else — but I'm really hoping there's some kind of Deities & Demigods book early in the lineup with a ton of additional domains. (But then maybe that's just me. It offends me as a Gondsman that I'm stuck with the Knowledge domain like some kind of bespectacled Oghma worshipper.) You're spot-on about the alignment agnosticism of the classes and subclasses, though. I really like the fact that I can play a Lawful Good assassin or a Chaotic Neutral paladin provided I can come up with the backstory to explain it. Alignment restrictions always felt kind of arbitrary; sure, there are trends, but this is D&D — there's always an exception. [/QUOTE]
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