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<blockquote data-quote="Flyspeck23" data-source="post: 3066259" data-attributes="member: 10648"><p>Might be. The idea to make some even more generic cards is certainly appealing...</p><p></p><p>Btw, in my campaign I'll put the illustrations to good use. Meaning that the illustrations on the cards will be written into the campaign background to some degree or another. That wizard on the 5 cp note for instance won't have to stay generic if you don't want to. Suddenly he's Hargolan the Magnificent, First Transmuter in the time of Queen Jordana the Second, who nearly single-handedly stopped the goblinoid invasion led by Warlord Snargoth... or who- and whatever. You get the idea.</p><p></p><p></p><p></p><p>It's not supposed to look like true currency. </p><p>Our reasoning: not all campaigns will feature paper money (and, one could argue, most won't), so there's no real need to make it look like real paper money. Additionally, we'd have to "invent" all sorts of names (who's shown on the bill, is there a "national bank", and so on) which would've made it less generic.</p><p>(IIRC, paper money was first introduced in Europe in the 16th or 17th century. That's a little late for your average medieval European campaign...)</p><p></p><p>We just wanted it to look <em>somewhat</em> like money. Seems like we succeeded <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Blasphemy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> </p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Really, no word processing application has been used. Well, ok, for the introduction, but that's it.</p><p></p><p>Here's the reason we only did lines instead of some sort of border graphic: As we wanted it to look a little like real bills, but just barely, we thought it would be good to add some sort of design element. On the other hand we didn't want to obscure too much of the illustration itself.</p><p></p><p></p><p></p><p>For a less generic product, that would be the way to go.</p><p></p><p></p><p></p><p>I thought you were looking for a more fantasy/medieval feel?</p><p></p><p></p><p></p><p>Races and kingdoms of which campaign world? OGC-issues notwithstanding, it would make the product less accessible for a lot of people...</p><p></p><p></p><p></p><p>Thanks. And your input is highly appreciated. Hope I didn't seem to neglective of your ideas...</p></blockquote><p></p>
[QUOTE="Flyspeck23, post: 3066259, member: 10648"] Might be. The idea to make some even more generic cards is certainly appealing... Btw, in my campaign I'll put the illustrations to good use. Meaning that the illustrations on the cards will be written into the campaign background to some degree or another. That wizard on the 5 cp note for instance won't have to stay generic if you don't want to. Suddenly he's Hargolan the Magnificent, First Transmuter in the time of Queen Jordana the Second, who nearly single-handedly stopped the goblinoid invasion led by Warlord Snargoth... or who- and whatever. You get the idea. It's not supposed to look like true currency. Our reasoning: not all campaigns will feature paper money (and, one could argue, most won't), so there's no real need to make it look like real paper money. Additionally, we'd have to "invent" all sorts of names (who's shown on the bill, is there a "national bank", and so on) which would've made it less generic. (IIRC, paper money was first introduced in Europe in the 16th or 17th century. That's a little late for your average medieval European campaign...) We just wanted it to look [i]somewhat[/i] like money. Seems like we succeeded ;) Blasphemy! :mad: ;) Really, no word processing application has been used. Well, ok, for the introduction, but that's it. Here's the reason we only did lines instead of some sort of border graphic: As we wanted it to look a little like real bills, but just barely, we thought it would be good to add some sort of design element. On the other hand we didn't want to obscure too much of the illustration itself. For a less generic product, that would be the way to go. I thought you were looking for a more fantasy/medieval feel? Races and kingdoms of which campaign world? OGC-issues notwithstanding, it would make the product less accessible for a lot of people... Thanks. And your input is highly appreciated. Hope I didn't seem to neglective of your ideas... [/QUOTE]
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