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[UPDATED] Has ADVENTURER'S HANDBOOK Been Cancelled?
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<blockquote data-quote="bmfrosty" data-source="post: 7657700" data-attributes="member: 6788547"><p>I'm coming in with very little pen and paper RPG background, but a lot of CRPG and JRPG behind me. I've looked at DnD multiple times, but before, it's always come with so much cruft, that it seemed impenetrable enough that I couldn't know everything I needed to know before starting, and with that, I couldn't really start. I didn't know where to begin.</p><p></p><p>I'm massively impressed with the change that's come with 5e. Instead of be a bunch of books for everyone to buy, it seems like one book for the player to buy (be they casual or hardcore), and a multitude of books for the DM to buy.</p><p></p><p>Not that they have everything set perfectly for a new player, but it didn't take me long to work out that I just needed the Player's Handbook to get started. I also picked up the beginners box, and realized that the mini player's handbook within was redundant to the Player's Handbook, and that the PDF of the Basic Rules was a middleground.</p><p></p><p>With what appears to be another change with the Elementals storyline, with a hefty DM's guide for the adventure, and the player stuff (the meaty bits hopefully) all being dropped onto a website or PDF, it's starting to look even better, and the barrier for entry is even lower. If the pattern holds, all I'll need as a player will be the Handbook, and a collection of online resources!</p><p></p><p>I can not applaud WotC and Hasbro enough. They've taken what has for a long time been to me a long time opaque game with an apparent high cost of entry, and made it cheap. $20 for a starter set ($12 on Amazon), $50 ($30-36 on Amazon) for a Player's Handbook, or just the basic rules for free on the website. It's almost obvious how little investment is needed to start. The only thing I'd do more would be to put up a banner that says "New to D&D?", and run into a small faq about how little investment it takes to get started, and links a youtube video or two of a play session.</p><p></p><p>Thanks to WotC and Hasbro for making it all the more beginner friendly. Hopefully they'll be able to keep it that way.</p></blockquote><p></p>
[QUOTE="bmfrosty, post: 7657700, member: 6788547"] I'm coming in with very little pen and paper RPG background, but a lot of CRPG and JRPG behind me. I've looked at DnD multiple times, but before, it's always come with so much cruft, that it seemed impenetrable enough that I couldn't know everything I needed to know before starting, and with that, I couldn't really start. I didn't know where to begin. I'm massively impressed with the change that's come with 5e. Instead of be a bunch of books for everyone to buy, it seems like one book for the player to buy (be they casual or hardcore), and a multitude of books for the DM to buy. Not that they have everything set perfectly for a new player, but it didn't take me long to work out that I just needed the Player's Handbook to get started. I also picked up the beginners box, and realized that the mini player's handbook within was redundant to the Player's Handbook, and that the PDF of the Basic Rules was a middleground. With what appears to be another change with the Elementals storyline, with a hefty DM's guide for the adventure, and the player stuff (the meaty bits hopefully) all being dropped onto a website or PDF, it's starting to look even better, and the barrier for entry is even lower. If the pattern holds, all I'll need as a player will be the Handbook, and a collection of online resources! I can not applaud WotC and Hasbro enough. They've taken what has for a long time been to me a long time opaque game with an apparent high cost of entry, and made it cheap. $20 for a starter set ($12 on Amazon), $50 ($30-36 on Amazon) for a Player's Handbook, or just the basic rules for free on the website. It's almost obvious how little investment is needed to start. The only thing I'd do more would be to put up a banner that says "New to D&D?", and run into a small faq about how little investment it takes to get started, and links a youtube video or two of a play session. Thanks to WotC and Hasbro for making it all the more beginner friendly. Hopefully they'll be able to keep it that way. [/QUOTE]
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[UPDATED] Has ADVENTURER'S HANDBOOK Been Cancelled?
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