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[Updated!] Hasbro Laying Off 1,100 Employees
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<blockquote data-quote="EpicureanDM" data-source="post: 9217895" data-attributes="member: 6996003"><p>D&D is deeply balkanized within WotC. I'm pretty sure that the "VTT team" and the "D&D Beyond team" are under the same umbrella, but they are organizationally separate from the D&D Book team, i.e. the game design folks everyone here knows who makes the actual D&D content. The VTT/D&DB managers <em>hate </em>the Book team managers for a variety of reasons and slights over the years. The VTT/D&DB managers would absolutely love to create D&D content directly themselves, but they can't because the Book team have kept an iron grip on the ability to produce game material in any format. For a long time - but maybe not any more - the Book team has maintained that they are the expert game designers and only they know how to make good D&D content. </p><p></p><p>If the VTT/D&DB managers are looking for narrative designers, it's because the Book team is losing (or has lost) its sole custody over producing game material, e.g. adventures or scenarios. There could have been a world where someone like Dan Dillon was moved over to the VTT/D&DB team to be a narrative designer. That was effectively his job on the Book team. But that's not happening in part because of the VTT/D&DB team's general disdain and disregard for the Book team.</p><p></p><p>And, to stay on theme, if D&D book sales are down, it could explain the shift in perception in WotC's senior management that is allowing the VTT/D&DB team to produce content directly by hiring narrative designers. Maybe the Book team aren't that good at making D&D content if judged by book sales.</p></blockquote><p></p>
[QUOTE="EpicureanDM, post: 9217895, member: 6996003"] D&D is deeply balkanized within WotC. I'm pretty sure that the "VTT team" and the "D&D Beyond team" are under the same umbrella, but they are organizationally separate from the D&D Book team, i.e. the game design folks everyone here knows who makes the actual D&D content. The VTT/D&DB managers [I]hate [/I]the Book team managers for a variety of reasons and slights over the years. The VTT/D&DB managers would absolutely love to create D&D content directly themselves, but they can't because the Book team have kept an iron grip on the ability to produce game material in any format. For a long time - but maybe not any more - the Book team has maintained that they are the expert game designers and only they know how to make good D&D content. If the VTT/D&DB managers are looking for narrative designers, it's because the Book team is losing (or has lost) its sole custody over producing game material, e.g. adventures or scenarios. There could have been a world where someone like Dan Dillon was moved over to the VTT/D&DB team to be a narrative designer. That was effectively his job on the Book team. But that's not happening in part because of the VTT/D&DB team's general disdain and disregard for the Book team. And, to stay on theme, if D&D book sales are down, it could explain the shift in perception in WotC's senior management that is allowing the VTT/D&DB team to produce content directly by hiring narrative designers. Maybe the Book team aren't that good at making D&D content if judged by book sales. [/QUOTE]
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