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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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<blockquote data-quote="Lanefan" data-source="post: 7715846" data-attributes="member: 29398"><p>So don't pixelate 'em at all. Use real circles.</p><p></p><p>You use a grid, so make yourself some see-through cutout discs that represent 5' radius, 10' radius, 20' radius, and any other size(s) you might need, based on your grid.</p><p></p><p>Then [<em>big rule change alert!</em>] during play instead of having your caster spend ages trying to exactly position the spell, ask roughly where it's to be centered and then make him roll to aim it - a really good aim roll gets the best possible result, a reasonable roll gets a reasonable result, and so on. A very poor roll might miss everything, depending on circumstances. In any case, you position the effect based on the aiming roll.</p><p></p><p>Then, you simply hold your see-through disc just above the character pieces and look down - it'll be pretty easy to see who gets hit.</p><p></p><p>Lan-"it's never made sense to me why things thrown or shot have to be aimed but spells do not"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7715846, member: 29398"] So don't pixelate 'em at all. Use real circles. You use a grid, so make yourself some see-through cutout discs that represent 5' radius, 10' radius, 20' radius, and any other size(s) you might need, based on your grid. Then [[I]big rule change alert![/I]] during play instead of having your caster spend ages trying to exactly position the spell, ask roughly where it's to be centered and then make him roll to aim it - a really good aim roll gets the best possible result, a reasonable roll gets a reasonable result, and so on. A very poor roll might miss everything, depending on circumstances. In any case, you position the effect based on the aiming roll. Then, you simply hold your see-through disc just above the character pieces and look down - it'll be pretty easy to see who gets hit. Lan-"it's never made sense to me why things thrown or shot have to be aimed but spells do not"-efan [/QUOTE]
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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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