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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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<blockquote data-quote="guachi" data-source="post: 7715894" data-attributes="member: 6785802"><p>I disagree with your first two points as being reasons combat is slowed down. Point one about AOE spell placement is something I've not seen. Perhaps it's my players or something I've managed to put a damper on, but the placement generally includes one or both of "I want to get this guy in the effect and/or target the most bad guys possible" and I as DM reply with "does getting these guys look good?" </p><p></p><p>And I haven't had bonus action decision problems. Maybe it's the people I've played with who have constant bonus actions have been on the ball with want they want to do or that the decision size is smaller (disengage or off hand attack?) and since it's the same decision over and over they have their decision tree sorry.</p><p></p><p>However, your last point is spot on. 30 years of playing and spellcasters are the worst in being indecisive. So many take. So. Long. I'm so glad in my current longish campaign that the two full casters know their stuff about their characters. One session, the Druid player played the Sorcerer and what a difference. She was lost after being on top of her spell list for months.</p></blockquote><p></p>
[QUOTE="guachi, post: 7715894, member: 6785802"] I disagree with your first two points as being reasons combat is slowed down. Point one about AOE spell placement is something I've not seen. Perhaps it's my players or something I've managed to put a damper on, but the placement generally includes one or both of "I want to get this guy in the effect and/or target the most bad guys possible" and I as DM reply with "does getting these guys look good?" And I haven't had bonus action decision problems. Maybe it's the people I've played with who have constant bonus actions have been on the ball with want they want to do or that the decision size is smaller (disengage or off hand attack?) and since it's the same decision over and over they have their decision tree sorry. However, your last point is spot on. 30 years of playing and spellcasters are the worst in being indecisive. So many take. So. Long. I'm so glad in my current longish campaign that the two full casters know their stuff about their characters. One session, the Druid player played the Sorcerer and what a difference. She was lost after being on top of her spell list for months. [/QUOTE]
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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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