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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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<blockquote data-quote="canucksaram" data-source="post: 7716035" data-attributes="member: 6778026"><p><strong>D&D 5E Initiative a la Mike Mearls (?)</strong></p><p></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Here's a way to implement Mearls' initiative system....</span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Each round you declare your general intentions (in order of lowest to highest Proficiency Bonus) before gathering dice to roll for initiative (lowest roll goes first).</span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Declare general actions, in order of lowest to highest Proficiency Bonus</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">For creatures, CR = PB (min. 1)</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">If PB is tied, lowest DEX or WIS mod declares first (use worst trait)<br /> </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Gather initiative dice based on your declared actions</span></span></li> </ul><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"><strong>Action & Corresponding Initiative Die</strong></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Ranged attack (if readied*): d4</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Ranged attack (unreadied): d6 </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Melee attack: dX (X=damage die)</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Cast a spell: d12</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Move and/or “do something”: d6</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Supplementary actions:</span></span><ul> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Add movement to attack/spell: +d6 </span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Allow possible use of a Bonus Action: +d8</span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'book antiqua'"><span style="font-size: 10px">Swap gear/equipment: +d8</span></span></li> </ul></li> </ul><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px">*A crossbow can be kept readied indefinitely; longbow and short bow attacks have disadvantage if they are held readied for more than X no. of rounds, where X = the highest number on the weapon's damage die.</span></span></p><p><span style="font-family: 'book antiqua'"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="canucksaram, post: 7716035, member: 6778026"] [b]D&D 5E Initiative a la Mike Mearls (?)[/b] [FONT=book antiqua][SIZE=2]Here's a way to implement Mearls' initiative system.... Each round you declare your general intentions (in order of lowest to highest Proficiency Bonus) before gathering dice to roll for initiative (lowest roll goes first). [/SIZE][/FONT] [LIST] [*][FONT=book antiqua][SIZE=2]Declare general actions, in order of lowest to highest Proficiency Bonus[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]For creatures, CR = PB (min. 1)[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]If PB is tied, lowest DEX or WIS mod declares first (use worst trait) [/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Gather initiative dice based on your declared actions[/SIZE][/FONT] [/LIST] [FONT=book antiqua][SIZE=2] [B]Action & Corresponding Initiative Die[/B] [/SIZE][/FONT] [LIST] [*][FONT=book antiqua][SIZE=2]Ranged attack (if readied*): d4[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Ranged attack (unreadied): d6 [/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Melee attack: dX (X=damage die)[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Cast a spell: d12[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Move and/or “do something”: d6[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Supplementary actions:[/SIZE][/FONT] [LIST] [*][FONT=book antiqua][SIZE=2]Add movement to attack/spell: +d6 [/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Allow possible use of a Bonus Action: +d8[/SIZE][/FONT] [*][FONT=book antiqua][SIZE=2]Swap gear/equipment: +d8[/SIZE][/FONT] [/LIST] [/LIST] [FONT=book antiqua][SIZE=2] *A crossbow can be kept readied indefinitely; longbow and short bow attacks have disadvantage if they are held readied for more than X no. of rounds, where X = the highest number on the weapon's damage die. [/SIZE][/FONT] [/QUOTE]
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[UPDATED] Here's Mike Mearls' New D&D 5E Initiative System
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