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[UPDATED] Looking At Savage Worlds Rifts
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<blockquote data-quote="innerdude" data-source="post: 7700071" data-attributes="member: 85870"><p>A) Savage Worlds is far from being a "narrativist" system. If Savage Worlds is a "narrativist" system, so is every version of D&D. Savage Worlds is about 55% gamist, 35% simulationist, and 10% narrativist.</p><p></p><p>B) Savage Worlds is only rules-light relative to stuff like D&D 3e, 4e, and GURPS. On the "rules weight" continuum, it's pretty solidly dead center, maybe even just right of center, slightly behind BECMI and just ahead of stuff like Castles and Crusades. </p><p></p><p>C) If you understand what "bennies" are actually doing in terms of gameplay, they're basically the equivalent of action surge / healing pool / hit dice, only they're used in reverse to soak wounds, rather than represent slow depletion of hit points. If he doesn't like them, cool, but the claim that bennies are somehow a terrible affront to RPG design, and hit points are somehow vastly superior and more "realistic" is disingenuous at best. </p><p></p><p>D) Mooks are a "cinematic" way of representing the classic hero trope of mowing down rows of enemies at a time. So that's not to taste for [MENTION=6775031]Saelorn[/MENTION], I guess. </p><p></p><p>Apparently [MENTION=6775031]Saelorn[/MENTION] doesn't like Savage Worlds. **shrugs** He's entitled to that opinion. I don't know why it means he needs to take a giant threadcrap here, especially since if he's so tied to the original Rifts, <em>it isn't going anywhere, and will remain in publication side by side for years to come thanks to Kevin Siembieda's singular vision of RPG design</em>. </p><p></p><p>(The fact that Palladium Rifts is widely considered one of the worst RPG systems in existence in terms of functional gameplay and balance might also be an interesting topic to discuss, but is also likewise beyond the scope of this discussion.) </p><p></p><p>TL;DR: Go off and play whatever simulationist masterpiece floats your boat, [MENTION=6775031]Saelorn[/MENTION]. Nobody here is stopping you. Mind letting the rest of us enjoy a moment in the sun?</p></blockquote><p></p>
[QUOTE="innerdude, post: 7700071, member: 85870"] A) Savage Worlds is far from being a "narrativist" system. If Savage Worlds is a "narrativist" system, so is every version of D&D. Savage Worlds is about 55% gamist, 35% simulationist, and 10% narrativist. B) Savage Worlds is only rules-light relative to stuff like D&D 3e, 4e, and GURPS. On the "rules weight" continuum, it's pretty solidly dead center, maybe even just right of center, slightly behind BECMI and just ahead of stuff like Castles and Crusades. C) If you understand what "bennies" are actually doing in terms of gameplay, they're basically the equivalent of action surge / healing pool / hit dice, only they're used in reverse to soak wounds, rather than represent slow depletion of hit points. If he doesn't like them, cool, but the claim that bennies are somehow a terrible affront to RPG design, and hit points are somehow vastly superior and more "realistic" is disingenuous at best. D) Mooks are a "cinematic" way of representing the classic hero trope of mowing down rows of enemies at a time. So that's not to taste for [MENTION=6775031]Saelorn[/MENTION], I guess. Apparently [MENTION=6775031]Saelorn[/MENTION] doesn't like Savage Worlds. **shrugs** He's entitled to that opinion. I don't know why it means he needs to take a giant threadcrap here, especially since if he's so tied to the original Rifts, [I]it isn't going anywhere, and will remain in publication side by side for years to come thanks to Kevin Siembieda's singular vision of RPG design[/I]. (The fact that Palladium Rifts is widely considered one of the worst RPG systems in existence in terms of functional gameplay and balance might also be an interesting topic to discuss, but is also likewise beyond the scope of this discussion.) TL;DR: Go off and play whatever simulationist masterpiece floats your boat, [MENTION=6775031]Saelorn[/MENTION]. Nobody here is stopping you. Mind letting the rest of us enjoy a moment in the sun? [/QUOTE]
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