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[UPDATED] Looking At Savage Worlds Rifts
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<blockquote data-quote="Sean Patrick Fannon" data-source="post: 7700703" data-attributes="member: 26553"><p>Greetings, Driftwood. I believe I might be able to help you. ;-)</p><p></p><p></p><p></p><p>The Tomorrow Legion is a new "adventuring paradigm" organization that makes it a heck of a lot easier to get folks immediately engaged in the area where we started our work - the middle part of North America. There's a decent amount of background for it in the Player's Guide, and a lot more information in the Game Master's Handbook, and most of our adventures and related support in the early days will be focused on that group as a method to engage PCs.</p><p></p><p>Of course, this is an RPG, and whatever you and your GM wants to do is entirely your call. There will be plenty of tools right out the gate for you to do other things, though I hope you'll at least look at the T.L. and explore the potential it gives you to easily pull together an eclectic group of heroes and give them purposeful things to do.</p><p></p><p>We are focusing on stuff that pulls generally heroic folks together against who we see as mostly the "villains of the piece." However, if your heart is set on playing the bad guys, or the morally grey guys, you'll have an easy time of it. There's plenty of Coalition gear being presented, and you'll be able to quickly and easily build CS soldiers (I recommend using the M.A.R.S. Iconic Frameworks for that).</p><p></p><p></p><p></p><p></p><p>Welcome to Savage Worlds, and I hope you truly enjoy it. While NS&S isn't part of our license, it will be relatively easy to put together a cool group of your own and go to town. We're starting in North America, but this is an entire product line in the works, so we hope to get to at least most of what folks want to see.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Sean Patrick Fannon, post: 7700703, member: 26553"] Greetings, Driftwood. I believe I might be able to help you. ;-) The Tomorrow Legion is a new "adventuring paradigm" organization that makes it a heck of a lot easier to get folks immediately engaged in the area where we started our work - the middle part of North America. There's a decent amount of background for it in the Player's Guide, and a lot more information in the Game Master's Handbook, and most of our adventures and related support in the early days will be focused on that group as a method to engage PCs. Of course, this is an RPG, and whatever you and your GM wants to do is entirely your call. There will be plenty of tools right out the gate for you to do other things, though I hope you'll at least look at the T.L. and explore the potential it gives you to easily pull together an eclectic group of heroes and give them purposeful things to do. We are focusing on stuff that pulls generally heroic folks together against who we see as mostly the "villains of the piece." However, if your heart is set on playing the bad guys, or the morally grey guys, you'll have an easy time of it. There's plenty of Coalition gear being presented, and you'll be able to quickly and easily build CS soldiers (I recommend using the M.A.R.S. Iconic Frameworks for that). Welcome to Savage Worlds, and I hope you truly enjoy it. While NS&S isn't part of our license, it will be relatively easy to put together a cool group of your own and go to town. We're starting in North America, but this is an entire product line in the works, so we hope to get to at least most of what folks want to see. Cheers! [/QUOTE]
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