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<blockquote data-quote="Aegeri" data-source="post: 5267368" data-attributes="member: 78116"><p>I couldn't resist poking the Balor. In reality, I didn't want to straight remake this because the Balor in the MM is pretty decent with upgraded damage. There is a little bit better version in E3 and Demonomicon has a "wizards" updated original Balor. When I made this, I decided to make an alternative Balor with some different powers to perform more of a leader role.</p><p></p><p style="text-align: center"><img src="http://img.photobucket.com/albums/v305/Aegeri/BalorBloodcaller.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p><p></p><p>He's sort of how I envisage a daemonic warlord. He doesn't heal allies - that doesn't seem very demony anyway, but he does considerably bolster their attacks and allow them to attack out of turn. Lead by Fear replaces demonic accuracy and targets allies instead. As a "funny" effect, if the ally misses with the attack he takes damage for being so pathetic. I imagine roleplaying wise as this being the Balor hurling insults and invective at his subordinate, not to mention probably smacking him.</p><p></p><p>Daemons are quite lacking in leaders as well. So I feel while there are already improved Balors around, I think this has enough of a niche it justifies me doing it. I feel this is more complementary and encounter specific than the one in the MM.</p><p></p><p>...</p><p></p><p>Okay I just wanted to make another demon because I love demons <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Is that a crime? I recommend the Balor get soul eater from Demonomicon as well. Because nothing is worse than spending a healing surge and being hit for 4d10+25 damage on a free action (with a +37 vs. AC attack bonus!).</p><p></p><p>Edit: I am le tired now. Atropal is next on my agenda, then the hydra/tarrasque (but I am kinda sick of solos now I think of it).</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5267368, member: 78116"] I couldn't resist poking the Balor. In reality, I didn't want to straight remake this because the Balor in the MM is pretty decent with upgraded damage. There is a little bit better version in E3 and Demonomicon has a "wizards" updated original Balor. When I made this, I decided to make an alternative Balor with some different powers to perform more of a leader role. [CENTER][IMG]http://img.photobucket.com/albums/v305/Aegeri/BalorBloodcaller.png[/IMG] [/CENTER] He's sort of how I envisage a daemonic warlord. He doesn't heal allies - that doesn't seem very demony anyway, but he does considerably bolster their attacks and allow them to attack out of turn. Lead by Fear replaces demonic accuracy and targets allies instead. As a "funny" effect, if the ally misses with the attack he takes damage for being so pathetic. I imagine roleplaying wise as this being the Balor hurling insults and invective at his subordinate, not to mention probably smacking him. Daemons are quite lacking in leaders as well. So I feel while there are already improved Balors around, I think this has enough of a niche it justifies me doing it. I feel this is more complementary and encounter specific than the one in the MM. ... Okay I just wanted to make another demon because I love demons :( Is that a crime? I recommend the Balor get soul eater from Demonomicon as well. Because nothing is worse than spending a healing surge and being hit for 4d10+25 damage on a free action (with a +37 vs. AC attack bonus!). Edit: I am le tired now. Atropal is next on my agenda, then the hydra/tarrasque (but I am kinda sick of solos now I think of it). [/QUOTE]
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