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[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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<blockquote data-quote="Kinematics" data-source="post: 7735820" data-attributes="member: 6932123"><p>Most people playing humans, elves, and dwarves? Easily believable. Standard distribution with a long tail always looks like that, and the races that are only available in secondary resources will be especially rare.</p><p></p><p>Recent and current campaigns:</p><p>3 elves, 1 human, 1 half-orc, 1 aasimar, 1 yuki-onna.</p><p>5 humans (1 variant), 1 gnome.</p><p>3 human, 1 shadar-kai, 1 gnome, 1 firbolg, 1 tabaxi, 1 goblin.</p><p>3 humans, 1 dragonborn, 1 half-orc.</p><p></p><p>Not actually sure if more of the humans used variant builds.</p><p></p><p>One campaign actually just hit level 4, and I have to choose between a stat boost and a feat. Despite the feat being part of how I pictured this character developing, I ended up deciding that I needed to get the foundations (stats) built up first. </p><p></p><p>And considering that the vast majority of games never make it past level 10 (and a fairly large portion won't make it past 7), I would likewise be completely unsurprised if the vast majority of ASI selections are for stats, to "build up the foundation", before considering feats, which end up never getting taken because the game ends. Moreso for point-buy builds, which are likely to be a greater proportion of the source of JC's data due to AL.</p></blockquote><p></p>
[QUOTE="Kinematics, post: 7735820, member: 6932123"] Most people playing humans, elves, and dwarves? Easily believable. Standard distribution with a long tail always looks like that, and the races that are only available in secondary resources will be especially rare. Recent and current campaigns: 3 elves, 1 human, 1 half-orc, 1 aasimar, 1 yuki-onna. 5 humans (1 variant), 1 gnome. 3 human, 1 shadar-kai, 1 gnome, 1 firbolg, 1 tabaxi, 1 goblin. 3 humans, 1 dragonborn, 1 half-orc. Not actually sure if more of the humans used variant builds. One campaign actually just hit level 4, and I have to choose between a stat boost and a feat. Despite the feat being part of how I pictured this character developing, I ended up deciding that I needed to get the foundations (stats) built up first. And considering that the vast majority of games never make it past level 10 (and a fairly large portion won't make it past 7), I would likewise be completely unsurprised if the vast majority of ASI selections are for stats, to "build up the foundation", before considering feats, which end up never getting taken because the game ends. Moreso for point-buy builds, which are likely to be a greater proportion of the source of JC's data due to AL. [/QUOTE]
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[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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