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General Tabletop Discussion
*Dungeons & Dragons
[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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<blockquote data-quote="pming" data-source="post: 7735981" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p>Gatekeepers? Is this a GM term/title in some game (closest I can think of is Call of Cthulhu, where they are "Keepers"...iirc)? I've seen this term used once or twice somewhere on these boards to mean...I think... something like "the person in control of the game". Which is the same as GM/DM, or am I just waaaaay off and just don't know?</p><p></p><p>Anyway, odd nomenclature aside, in our group it was a group decision. I didn't outright decide "No Feats". As I said, we tried them. Probably for close to a year or so. I've written about this in other threads so I'll not rehash it all here. The bottom line of it all was simply that we felt Feats took away from creating unique characters, which was the opposite effect that the designers were going for I think. After all the trials, WE decided we didn't want Feats in our games. So...we now play with no feats (and no MC...but no MC is because of a different reason).</p><p></p><p>In short, it's not "just DM's" that don't want Feats in their games. Some players don't like them either.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7735981, member: 45197"] Hiya. Gatekeepers? Is this a GM term/title in some game (closest I can think of is Call of Cthulhu, where they are "Keepers"...iirc)? I've seen this term used once or twice somewhere on these boards to mean...I think... something like "the person in control of the game". Which is the same as GM/DM, or am I just waaaaay off and just don't know? Anyway, odd nomenclature aside, in our group it was a group decision. I didn't outright decide "No Feats". As I said, we tried them. Probably for close to a year or so. I've written about this in other threads so I'll not rehash it all here. The bottom line of it all was simply that we felt Feats took away from creating unique characters, which was the opposite effect that the designers were going for I think. After all the trials, WE decided we didn't want Feats in our games. So...we now play with no feats (and no MC...but no MC is because of a different reason). In short, it's not "just DM's" that don't want Feats in their games. Some players don't like them either. ^_^ Paul L. Ming [/QUOTE]
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[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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