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[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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<blockquote data-quote="Arial Black" data-source="post: 7736479" data-attributes="member: 6799649"><p>I only quoted the points to which I was responding.</p><p></p><p>As to "the rules clearly state feats/MCing are optional", <em>I know!</em> My point was that the <em>reason</em> that are called out as 'optional' is all about the sellers of the game want to make as much money as they can and so want to avoid putting off newbies with complex rules, and <strong>not</strong> because they don't want/expect experienced players to have the freedom to choose those options. This is definitely my <em>opinion</em> of <em>why</em> WotC made that choice, rather than disputing the fact that the word 'optional' accompanies these options in the PHB. </p><p></p><p></p><p></p><p>I don't mean 'absurd' in the sense that 'anyone not agreeing must be a silly poopyhead'; I mean 'absurd' in the sense of 'illogical', when the very basis of D&D <strong>always</strong> has been restricting what PCs can do based on their choice of....class! So the idea of restricting what PCs can do based on their choice of...feat...being somehow beyond the pale is...absurd. Illogical. Is not consistent.</p><p></p><p>Bear in mind that many other games that followed on from D&D are indeed classless and anyone can try anything (or be trained to try), like RuneQuest and other games. In <em>those</em> games the very idea that only certain creatures can try certain things may be anathema, but not D&D where such restriction is built into the very fabric of every edition of the game.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7736479, member: 6799649"] I only quoted the points to which I was responding. As to "the rules clearly state feats/MCing are optional", [i]I know![/i] My point was that the [i]reason[/i] that are called out as 'optional' is all about the sellers of the game want to make as much money as they can and so want to avoid putting off newbies with complex rules, and [b]not[/b] because they don't want/expect experienced players to have the freedom to choose those options. This is definitely my [i]opinion[/i] of [i]why[/i] WotC made that choice, rather than disputing the fact that the word 'optional' accompanies these options in the PHB. I don't mean 'absurd' in the sense that 'anyone not agreeing must be a silly poopyhead'; I mean 'absurd' in the sense of 'illogical', when the very basis of D&D [b]always[/b] has been restricting what PCs can do based on their choice of....class! So the idea of restricting what PCs can do based on their choice of...feat...being somehow beyond the pale is...absurd. Illogical. Is not consistent. Bear in mind that many other games that followed on from D&D are indeed classless and anyone can try anything (or be trained to try), like RuneQuest and other games. In [i]those[/i] games the very idea that only certain creatures can try certain things may be anathema, but not D&D where such restriction is built into the very fabric of every edition of the game. [/QUOTE]
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[UPDATED] Most D&D Players Prefer Humans - Without Feats!
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