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<blockquote data-quote="Geoffrey" data-source="post: 1093750" data-attributes="member: 764"><p>Here's the important post, made by Steve Chenault of Troll Lords:</p><p></p><p>Davis and I had a chance to sit down late last week and take a good look at this project. We considered a host of factors in the discussion not least of which was how to market the game and to who. </p><p></p><p>Its something we really want to do. I have been mortified at how stagnant the game has become. And it seems to be moving more and more in that direction. The game is losing its emotive character. And when it comes down to it I can't play a game that I can't run fast paced and furious. Loud role playing, coupled with simple violent combats that challenge players emotionally as well tactically. Too many rules bury the emotion in tactics. </p><p></p><p>In short rules should be tools which the DM uses to capture the mood and moment of the game. </p><p></p><p>This became couple with an introductory file sent over by GG with early stuff on Castle Zagyg all written in a rules light version. </p><p></p><p>That gave us more fuel. </p><p></p><p>With all this in mind Davis and I have decided to begin bringin together our notes on a new rules light version of the OGL. It will be NON-d20 and called Castles and Crusades The Players Handbook. </p><p></p><p>The game will be supported by a number of other books: Castles and Crusades Monster Manual, Castles and Crusades The DMs Guide and quite possibly by the world of Erde (this we will have to be careful on as it is already out there as d20, though we may do a C&C version of it). </p><p></p><p>That was the long answer. </p><p></p><p>Short answer: YES. We are. </p><p></p><p>Right now we are putting the teams together to help playtest and work on it. </p><p></p><p>These are the two things we know. </p><p></p><p>One: You must be a member of the Castle and Crusade Society to work on or playtest this project (see other thread). </p><p></p><p>Two: We will use Gary Gygax's Gygaxian Fantasy World (Canting Crew, World Builder, Living Fantasy) books as our reference books.</p></blockquote><p></p>
[QUOTE="Geoffrey, post: 1093750, member: 764"] Here's the important post, made by Steve Chenault of Troll Lords: Davis and I had a chance to sit down late last week and take a good look at this project. We considered a host of factors in the discussion not least of which was how to market the game and to who. Its something we really want to do. I have been mortified at how stagnant the game has become. And it seems to be moving more and more in that direction. The game is losing its emotive character. And when it comes down to it I can't play a game that I can't run fast paced and furious. Loud role playing, coupled with simple violent combats that challenge players emotionally as well tactically. Too many rules bury the emotion in tactics. In short rules should be tools which the DM uses to capture the mood and moment of the game. This became couple with an introductory file sent over by GG with early stuff on Castle Zagyg all written in a rules light version. That gave us more fuel. With all this in mind Davis and I have decided to begin bringin together our notes on a new rules light version of the OGL. It will be NON-d20 and called Castles and Crusades The Players Handbook. The game will be supported by a number of other books: Castles and Crusades Monster Manual, Castles and Crusades The DMs Guide and quite possibly by the world of Erde (this we will have to be careful on as it is already out there as d20, though we may do a C&C version of it). That was the long answer. Short answer: YES. We are. Right now we are putting the teams together to help playtest and work on it. These are the two things we know. One: You must be a member of the Castle and Crusade Society to work on or playtest this project (see other thread). Two: We will use Gary Gygax's Gygaxian Fantasy World (Canting Crew, World Builder, Living Fantasy) books as our reference books. [/QUOTE]
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