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[UPDATED] RAGE OF DEMONS! New D&D Storyline Features Drizzt, Underdark, & Demon Lords!
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<blockquote data-quote="vandaexpress" data-source="post: 7670110" data-attributes="member: 6790472"><p>Cool idea. Play through a CRPG and have a button to print off the character sheet of your protagonist/party members.</p><p></p><p>Or a <strong><em>really</em></strong> unlikely and implausible idea would be allowing you to import your AL character into a CRPG, plug in your #, WotC pulls a record for the character and their magic items, etc and imports it into the game. That'd be awesome. Totally impossible with the way things are set up and probably not worth the time it would take to implement, but still an awesome idea.</p><p></p><p></p><p></p><p>Seriously though. As much as I love how PotA has been written and its overall quality, when my group wraps up Tyranny in December or so, we'll probably move on to Rage of Demons instead of PotA, just so I can give them a break from cultists. Seriously.</p><p></p><p></p><p></p><p>Not to mention the UA for seafaring campaigns that went up a little while ago. I think you might be on to something.</p><p></p><p></p><p></p><p>Agreed with this. I <strong><em>guarantee</em></strong> you that the digital properties and licensing dollars are far more profitable than the pen and paper stuff. Traditional publishing has razor thin profit margins as is, combine that with the small audience and you have a very compelling reason to try and grow the brand through other channels, then getting those people to pick up tabletop D&D as icing on the cake. Or the other way around. They're pushing really hard for the tabletop crowd to check out their other stuff. To be honest, though, I spend so much of my free time prepping the tabletop game as a DM that I don't have tons of time to invest into their computer games. I do read FR occasionally (just so I can better understand the setting, the books aren't particularly well written from what I've experienced), so I <em>might</em> pick up the Drizzt Book.</p><p></p><p>Either way, I like the idea of a battle with multiple fronts taking place in different properties. I think they did something similar with Tyranny of Dragons when they showed the cult/red wizards up north looking for something in one of the comic books. Sort of channeling the feel of Dead in Thay Style megadungeons with multiple parties working together. We'll see.</p><p></p><p></p><p></p><p>I'm a big fan of them pulling out these big epic enemies. I think D&D is in a state of rebirth and there's a lot of new players coming to the table (at least mine) who haven't played before, and have never experienced a battle with Tiamat or Demon Lords or Elemental Princes. These are bad ass enemies that are memorable and epic, perfect for captivating new audiences.</p><p></p><p>Wondering when they'll put the Tarrasque into play.</p></blockquote><p></p>
[QUOTE="vandaexpress, post: 7670110, member: 6790472"] Cool idea. Play through a CRPG and have a button to print off the character sheet of your protagonist/party members. Or a [B][I]really[/I][/B] unlikely and implausible idea would be allowing you to import your AL character into a CRPG, plug in your #, WotC pulls a record for the character and their magic items, etc and imports it into the game. That'd be awesome. Totally impossible with the way things are set up and probably not worth the time it would take to implement, but still an awesome idea. Seriously though. As much as I love how PotA has been written and its overall quality, when my group wraps up Tyranny in December or so, we'll probably move on to Rage of Demons instead of PotA, just so I can give them a break from cultists. Seriously. Not to mention the UA for seafaring campaigns that went up a little while ago. I think you might be on to something. Agreed with this. I [B][I]guarantee[/I][/B] you that the digital properties and licensing dollars are far more profitable than the pen and paper stuff. Traditional publishing has razor thin profit margins as is, combine that with the small audience and you have a very compelling reason to try and grow the brand through other channels, then getting those people to pick up tabletop D&D as icing on the cake. Or the other way around. They're pushing really hard for the tabletop crowd to check out their other stuff. To be honest, though, I spend so much of my free time prepping the tabletop game as a DM that I don't have tons of time to invest into their computer games. I do read FR occasionally (just so I can better understand the setting, the books aren't particularly well written from what I've experienced), so I [I]might[/I] pick up the Drizzt Book. Either way, I like the idea of a battle with multiple fronts taking place in different properties. I think they did something similar with Tyranny of Dragons when they showed the cult/red wizards up north looking for something in one of the comic books. Sort of channeling the feel of Dead in Thay Style megadungeons with multiple parties working together. We'll see. I'm a big fan of them pulling out these big epic enemies. I think D&D is in a state of rebirth and there's a lot of new players coming to the table (at least mine) who haven't played before, and have never experienced a battle with Tiamat or Demon Lords or Elemental Princes. These are bad ass enemies that are memorable and epic, perfect for captivating new audiences. Wondering when they'll put the Tarrasque into play. [/QUOTE]
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[UPDATED] RAGE OF DEMONS! New D&D Storyline Features Drizzt, Underdark, & Demon Lords!
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