Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Updated!, Stigmatist, New Arcane Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 2901848" data-attributes="member: 12460"><p>I normally don't read threads with new classes because they take so long to read, but since you asked nicely in another thread, I will. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The class is very interesting. I definitely like the backstory flavor of these spellcasters being influenced by evil dragons. The counterspelling mastery seems fairly powerful at first glance, but given the limitations of this class (low number of spells known for instance) I don't think it will come into play all the time which is a balancing factor. I like that ability a lot since it seems well thought out.</p><p></p><p>Have you ever looked at the psionics rules for 3.5? If not, they are available freely as part of the OGL. Just hop on down to <a href="http://www.wizards.com/default.asp?x=d20/article/srd35" target="_blank">http://www.wizards.com/default.asp?x=d20/article/srd35</a> and check it out. It seems like this class resembles the psion in a number of ways and you might benefit from adjusting those rules to your idea. It wouldn't be too hard to just let them learn spells instead of powers and then tack on your special abilities.</p><p></p><p>The tattoo idea is pretty cool though. If you wish to stick with that I have a few suggestions. Don't make it so difficult to wear equipment. Simply allow them to cast by touching the tattoo, meaning they can do so as long as they aren't in full plate or something. I don't think it would break the game to give them invisibility. As limited as they are in their spells known it is a major opportunity cost to learn such a spell. I also think allowing metamagic to be used by taking nonlethal damage makes it too easy. I don't pretend to know why metamagic is unpopular in your campaigns, but it is one of the best things about 3e imho, as long as you eschew things that grant metamagic without increasing the level of the spell (like metamagic rods, divine metamagic, sudden metamagic feats, etc.). Maybe there is some other element in your campaigns responsible for the lack of metamagic. Do you have any other major house rules? They might be the culprit rather than metamagic itself.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 2901848, member: 12460"] I normally don't read threads with new classes because they take so long to read, but since you asked nicely in another thread, I will. :) The class is very interesting. I definitely like the backstory flavor of these spellcasters being influenced by evil dragons. The counterspelling mastery seems fairly powerful at first glance, but given the limitations of this class (low number of spells known for instance) I don't think it will come into play all the time which is a balancing factor. I like that ability a lot since it seems well thought out. Have you ever looked at the psionics rules for 3.5? If not, they are available freely as part of the OGL. Just hop on down to [url]http://www.wizards.com/default.asp?x=d20/article/srd35[/url] and check it out. It seems like this class resembles the psion in a number of ways and you might benefit from adjusting those rules to your idea. It wouldn't be too hard to just let them learn spells instead of powers and then tack on your special abilities. The tattoo idea is pretty cool though. If you wish to stick with that I have a few suggestions. Don't make it so difficult to wear equipment. Simply allow them to cast by touching the tattoo, meaning they can do so as long as they aren't in full plate or something. I don't think it would break the game to give them invisibility. As limited as they are in their spells known it is a major opportunity cost to learn such a spell. I also think allowing metamagic to be used by taking nonlethal damage makes it too easy. I don't pretend to know why metamagic is unpopular in your campaigns, but it is one of the best things about 3e imho, as long as you eschew things that grant metamagic without increasing the level of the spell (like metamagic rods, divine metamagic, sudden metamagic feats, etc.). Maybe there is some other element in your campaigns responsible for the lack of metamagic. Do you have any other major house rules? They might be the culprit rather than metamagic itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Updated!, Stigmatist, New Arcane Class
Top