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<blockquote data-quote="Leopold" data-source="post: 482984" data-attributes="member: 758"><p>Bluffside IS my Greyhawk. I use it as the central leaping point for my campaigns. It has so much to offer and so much detail left untapped that I hate to see it go unused. </p><p></p><p>What i would like is:</p><p></p><p>1. More info on the ruins. What's in them? What can be found in them? What went on before?</p><p></p><p>2. More info on the tower? What is it? What's it do?</p><p></p><p>3. More info in the surrounding lands and parts of bluffside. I know sands of pain is coming up but there is more to the bluffside area than just that. Anything farther to the south? What about the city of the sea folk? Where DID all these people come from? What other cities are out there? Dwarf? Elf? Orc?</p><p></p><p>4. Frozen tundra to the north? Any info on that?</p><p></p><p></p><p></p><p>I know bluffside was left intentionaly open ended for DM's to create what they want with the setting but speaking as a DM who doesn't have time to create all the stuff but want to keep the fluidity and the taste of bluffside setting some more information needs fleshing out. I would buy a .PDF or a setting book for this land much like a campaign guide or the old box sets.</p><p></p><p></p><p>MEG can turn bluffside to be the next FR/GH setting for D20. They have some good stuff in there and a TON of potential. I like the bluffside area, it's got everything you need, nothing you don't. I just don't want to see it goto waste <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Leopold, post: 482984, member: 758"] Bluffside IS my Greyhawk. I use it as the central leaping point for my campaigns. It has so much to offer and so much detail left untapped that I hate to see it go unused. What i would like is: 1. More info on the ruins. What's in them? What can be found in them? What went on before? 2. More info on the tower? What is it? What's it do? 3. More info in the surrounding lands and parts of bluffside. I know sands of pain is coming up but there is more to the bluffside area than just that. Anything farther to the south? What about the city of the sea folk? Where DID all these people come from? What other cities are out there? Dwarf? Elf? Orc? 4. Frozen tundra to the north? Any info on that? I know bluffside was left intentionaly open ended for DM's to create what they want with the setting but speaking as a DM who doesn't have time to create all the stuff but want to keep the fluidity and the taste of bluffside setting some more information needs fleshing out. I would buy a .PDF or a setting book for this land much like a campaign guide or the old box sets. MEG can turn bluffside to be the next FR/GH setting for D20. They have some good stuff in there and a TON of potential. I like the bluffside area, it's got everything you need, nothing you don't. I just don't want to see it goto waste :( [/QUOTE]
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