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<blockquote data-quote="aco175" data-source="post: 9038458" data-attributes="member: 27385"><p>In earlier editions we jumped forward in time several years to generational like some posted already, but in 5e I tend to just start the campaign in the 'Spring' of the next year and do not worry too much if there are problems. I seem to have 4-5 campaigns in Phandalin and each time I wonder why the people would stay given the amount of giants, orcs, and dragons that threated the small town. </p><p></p><p>The bigger point is that my players do not seem to notice or care, so I tend to not care either. I would develop more if the players wanted to see more, but we tend to just develop better locations and bad guys over if there is a full moon tonight or why the LMoP heroes that rebuild the manor have not been seen in the last 4 years.</p></blockquote><p></p>
[QUOTE="aco175, post: 9038458, member: 27385"] In earlier editions we jumped forward in time several years to generational like some posted already, but in 5e I tend to just start the campaign in the 'Spring' of the next year and do not worry too much if there are problems. I seem to have 4-5 campaigns in Phandalin and each time I wonder why the people would stay given the amount of giants, orcs, and dragons that threated the small town. The bigger point is that my players do not seem to notice or care, so I tend to not care either. I would develop more if the players wanted to see more, but we tend to just develop better locations and bad guys over if there is a full moon tonight or why the LMoP heroes that rebuild the manor have not been seen in the last 4 years. [/QUOTE]
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