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Updating Improved Familiar to 5e?
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<blockquote data-quote="QuietBrowser" data-source="post: 7036527" data-attributes="member: 6855057"><p>My only issue with that, [MENTION=53980]Fanaelialae[/MENTION], is that one can legitimately argue that Find Familiar can already be used to take Any Tiny Monster as a familiar, with DM permission. That means, RAW, if your DM allows it, any wizard can already claim one of the following creatures as a familiar:</p><ul> <li data-xf-list-type="ul">Crawling Claw</li> <li data-xf-list-type="ul">Quasit</li> <li data-xf-list-type="ul">Imp</li> <li data-xf-list-type="ul">Faerie Dragon</li> <li data-xf-list-type="ul">Flameskull</li> <li data-xf-list-type="ul">Homunculus</li> <li data-xf-list-type="ul">Pixie</li> <li data-xf-list-type="ul">Pseudodragon</li> <li data-xf-list-type="ul">Sprite</li> <li data-xf-list-type="ul">Stirge</li> <li data-xf-list-type="ul">Will-o'-Wisp</li> <li data-xf-list-type="ul">Gazer</li> <li data-xf-list-type="ul">Cranium Rat</li> <li data-xf-list-type="ul">Velociraptot</li> <li data-xf-list-type="ul">Neogi Hatchling</li> <li data-xf-list-type="ul">Quickling</li> <li data-xf-list-type="ul">Vargouille</li> </ul><p></p><p>And that's leaving out the Demilich and Intellect Devourer, for obvious reasons.</p><p></p><p>So, yeah, simply making it a feat to duplicate the Pact of the Chain isn't really a worthy use of Improved Familiar in 5e, because honestly, it seems more like the Warlock is just getting a much weaker variant of Find Familiar as an innate ability so it doesn't have to waste its limited array of spells known on Find Familiar.</p><p></p><p>Instead, I think we need to look back on what Improved Familiar actually gave you in 3.5. This amounted to a more powerful magical creature to serve you, something that actually some level of fighting ability.</p><p></p><p>In the corebook alone, a caster with Improved Familiar could get a Shocker Lizard, a Stirge, a Celestial or Fiendish version of the default animals, a Small Elemental, a Mephit, a Homunculus, an Imp, a Quasit, a Pseudodragon, or a Formian Worker.</p><p></p><p>This list only got bigger in subsequent splatbooks. For example, Complete Warrior allowed a caster to use Improved Familiar to take a Krenshar, Worg, Blink Dog, Hell Hound, Hippogriff, Howler or Winter Wolf as familiars. We got all manner of outsiders (Lantern Archons, Musteval Guardinals, Coure Eladrins) and magical beasts (tressyms, deathfangs, jaculi).</p><p></p><p>As for what Pathfinder offers... well, better to let you have it straight from the horse's mouth: <a href="http://www.d20pfsrd.com/feats/general-feats/improved-familiar/" target="_blank">http://www.d20pfsrd.com/feats/general-feats/improved-familiar/</a></p><p></p><p>So, yeah, if Improved Familiar is supposed to be a feat - and there's no reason it needs to be a Wizard Only feat, it could work just fine for a Chainlock to take this so they can ride around on a Nightmare or whatever - then it should take inspiration from what it could actually do in the past, and offer much more powerful monsters. Maybe even bring back the idea of "the higher your level, the more powerful a familiar you can have bound to you".</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 7036527, member: 6855057"] My only issue with that, [MENTION=53980]Fanaelialae[/MENTION], is that one can legitimately argue that Find Familiar can already be used to take Any Tiny Monster as a familiar, with DM permission. That means, RAW, if your DM allows it, any wizard can already claim one of the following creatures as a familiar: [list][*]Crawling Claw [*]Quasit [*]Imp [*]Faerie Dragon [*]Flameskull [*]Homunculus [*]Pixie [*]Pseudodragon [*]Sprite [*]Stirge [*]Will-o'-Wisp [*]Gazer [*]Cranium Rat [*]Velociraptot [*]Neogi Hatchling [*]Quickling [*]Vargouille[/list] And that's leaving out the Demilich and Intellect Devourer, for obvious reasons. So, yeah, simply making it a feat to duplicate the Pact of the Chain isn't really a worthy use of Improved Familiar in 5e, because honestly, it seems more like the Warlock is just getting a much weaker variant of Find Familiar as an innate ability so it doesn't have to waste its limited array of spells known on Find Familiar. Instead, I think we need to look back on what Improved Familiar actually gave you in 3.5. This amounted to a more powerful magical creature to serve you, something that actually some level of fighting ability. In the corebook alone, a caster with Improved Familiar could get a Shocker Lizard, a Stirge, a Celestial or Fiendish version of the default animals, a Small Elemental, a Mephit, a Homunculus, an Imp, a Quasit, a Pseudodragon, or a Formian Worker. This list only got bigger in subsequent splatbooks. For example, Complete Warrior allowed a caster to use Improved Familiar to take a Krenshar, Worg, Blink Dog, Hell Hound, Hippogriff, Howler or Winter Wolf as familiars. We got all manner of outsiders (Lantern Archons, Musteval Guardinals, Coure Eladrins) and magical beasts (tressyms, deathfangs, jaculi). As for what Pathfinder offers... well, better to let you have it straight from the horse's mouth: [url]http://www.d20pfsrd.com/feats/general-feats/improved-familiar/[/url] So, yeah, if Improved Familiar is supposed to be a feat - and there's no reason it needs to be a Wizard Only feat, it could work just fine for a Chainlock to take this so they can ride around on a Nightmare or whatever - then it should take inspiration from what it could actually do in the past, and offer much more powerful monsters. Maybe even bring back the idea of "the higher your level, the more powerful a familiar you can have bound to you". [/QUOTE]
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