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General Tabletop Discussion
*Dungeons & Dragons
Upgrading the Anti-Magic of Fighters and Barbarians
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<blockquote data-quote="jaelis" data-source="post: 7646426" data-attributes="member: 60210"><p>Just in terms of clarification does the auto-save only work for saves vs. spells? Or for any effect you save against. I think the second effect would be too ambiguous for me to use. A fighter can just walk through my wall of stone? See and attack me while I am ethereal? Be invulnerable to my summoned demon? What if I just plain teleported away, can he stop me?</p><p></p><p>The 1/round ability applies to the auto-save, or just the "ignore a spell" ability? Either way seems too strong to me.</p><p></p><p></p><p>I might word it as "The barbarian can also expend one use of this ability and make a (melee?) weapon attack against a magical effect. If the magical effect can be destroyed by the disintegrate spell, then the effect is destroyed by the attack."</p><p></p><p>Again, is the 1/round just the disintegrate effect, or the turning any hit into a crit? The latter is I think too powerful, and the former I think not really necessary. (I think this is a nice ability, but how often will it come up?)</p></blockquote><p></p>
[QUOTE="jaelis, post: 7646426, member: 60210"] Just in terms of clarification does the auto-save only work for saves vs. spells? Or for any effect you save against. I think the second effect would be too ambiguous for me to use. A fighter can just walk through my wall of stone? See and attack me while I am ethereal? Be invulnerable to my summoned demon? What if I just plain teleported away, can he stop me? The 1/round ability applies to the auto-save, or just the "ignore a spell" ability? Either way seems too strong to me. I might word it as "The barbarian can also expend one use of this ability and make a (melee?) weapon attack against a magical effect. If the magical effect can be destroyed by the disintegrate spell, then the effect is destroyed by the attack." Again, is the 1/round just the disintegrate effect, or the turning any hit into a crit? The latter is I think too powerful, and the former I think not really necessary. (I think this is a nice ability, but how often will it come up?) [/QUOTE]
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Upgrading the Anti-Magic of Fighters and Barbarians
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