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Upgrading the Bard
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<blockquote data-quote="Archimago" data-source="post: 7737" data-attributes="member: 1204"><p><strong>Here's my Bard</strong></p><p></p><p>Recently, I made a homebrew world and had to drop healing spells from bard because of certain cosmological reasons. Anyway, I knew this was a big change so I decided to entirely rework the class. </p><p>Anyway, I'm not sure if this will be a help to anyone, but if any of my ideas strike those who think the bard needs tinkering, by all means cannabalize my version for use in your ideal bard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll give a synopsis of changes before I show the class entry as it appears in my house-rule handout.</p><p></p><p>1) Dropped all healing spells</p><p>2) Allowed Bard to use same spell list as a wizard</p><p>3) Made the Bard a arcane half-caster, like a Paladin is a divine half-caster</p><p>4) More songs, and songs that affect only the Bard</p><p>5) Song acquisition level, not perform skill based</p><p>6) Bardic Knowledge stacks with skills pts in the Knowledge skills</p><p>7) Bard can take their free weapon proficiency in any martial (Not all bards follow an elven or even human-like tradition)</p><p>8) Kept 4+int skill pts, but bard automatically gains 1 skill pt per level (x3 at level one) in perform (since the songs are level-based I needed some way to force bards into having good perform ranks w/o having to rework the songs too); with the stacking Bardic knowledge, these bards operate near to 6+int</p><p></p><p><strong>Bard</strong></p><p>HD: d6</p><p>Saves (F/R/W): Poor/Good/Good</p><p>BAB: Medium</p><p>Armour Pro: Light, Shields</p><p>Weapon Pro: All Simple plus 1 Martial</p><p>Skills: 4+int</p><p>Skill List: As PHB</p><p>Lesser Spell Progression*</p><p>Spontaneous Casting w/ limited spells known (use lesser spell progression chart for spells known)</p><p>L1 Bardic Knowledge, Bardic Spellcasting, Bardic Performance (Inspire Courage)</p><p>L2 Bardic Performance (Fascinate)</p><p>L4 Bardic Performance (Inspire Competence)</p><p>L6 Bardic Performance (Suggestion)</p><p>L8 Bardic Performance (Defensive Dance)</p><p>L10 Bardic Performance (Marksman’s Mantra)</p><p>L12 Bardic Performance (Inspire Greatness)</p><p>L14 Bardic Performance (Countersong)</p><p>L16 Bardic Performance (Inspire Resolve)</p><p>L18 Bardic Performance (Compulsion)</p><p>L20 Bardic Performance (Song of Spell-Resistance)</p><p>Bardic Knowledge – Add (Bard Level/2) to all knowledge checks </p><p>Bardic Spellcasting – No spell failure in light armour for bard spells only</p><p>Bardic Performance – Learn a new Bardic Son; can perform once per level per day; Bard gains 4 ranks of perform at level 1, and 1 rank every level thereafter</p><p></p><p>Performance - Affect</p><p>Inspire Courage - As PHB </p><p>Fascinate - As PHB</p><p>Inspire Competence - As PHB</p><p>Suggestion - As PHB</p><p>Defensive Dance - Add Cha to AC for 10 rounds or till stop</p><p>Marksman’s Mantra - Add Cha to Hit for 10 rounds or till stop</p><p>Suggestion - As PHB</p><p>Inspire Greatness - As PHB, except gain +2 damage as well</p><p>Countersong - Bard may attempt a counterspell dispel magic but at half the bard’s caster level; if successful only area of 30ft radius around bard is considered countered</p><p>Inspire Resolve - Allies with 30ft may use Bard’s Perform score as their saving throw against any mind-affecting effect</p><p>Compulsion - Bard can force a subject to commit any non-suicidal act, target must be fascinated and have suggestion implanted to follow Bard’s will, and gets saving throw at DC 13+Bard’s Cha; counts against daily limit </p><p>Song of Spell-Resistance - Allies within 30ft gain SR of 11+Bard’s Cha</p><p></p><p>*Lesser Spell Progression Chart</p><p></p><p> 1 2 3 4 5</p><p></p><p>1 1</p><p>2 2</p><p>3 3</p><p>4 4</p><p>5 4 1</p><p>6 4 2</p><p>7 4 3</p><p>8 4 4</p><p>9 4 4 1</p><p>10 4 4 2</p><p>11 4 4 3</p><p>12 4 4 4</p><p>13 4 4 4 1 </p><p>14 4 4 4 2 </p><p>15 4 4 4 3</p><p>16 4 4 4 4</p><p>17 4 4 4 4 1</p><p>18 4 4 4 4 2</p><p>19 4 4 4 4 3</p><p>20 4 4 4 4 4</p></blockquote><p></p>
[QUOTE="Archimago, post: 7737, member: 1204"] [b]Here's my Bard[/b] Recently, I made a homebrew world and had to drop healing spells from bard because of certain cosmological reasons. Anyway, I knew this was a big change so I decided to entirely rework the class. Anyway, I'm not sure if this will be a help to anyone, but if any of my ideas strike those who think the bard needs tinkering, by all means cannabalize my version for use in your ideal bard. :) I'll give a synopsis of changes before I show the class entry as it appears in my house-rule handout. 1) Dropped all healing spells 2) Allowed Bard to use same spell list as a wizard 3) Made the Bard a arcane half-caster, like a Paladin is a divine half-caster 4) More songs, and songs that affect only the Bard 5) Song acquisition level, not perform skill based 6) Bardic Knowledge stacks with skills pts in the Knowledge skills 7) Bard can take their free weapon proficiency in any martial (Not all bards follow an elven or even human-like tradition) 8) Kept 4+int skill pts, but bard automatically gains 1 skill pt per level (x3 at level one) in perform (since the songs are level-based I needed some way to force bards into having good perform ranks w/o having to rework the songs too); with the stacking Bardic knowledge, these bards operate near to 6+int [B]Bard[/B] HD: d6 Saves (F/R/W): Poor/Good/Good BAB: Medium Armour Pro: Light, Shields Weapon Pro: All Simple plus 1 Martial Skills: 4+int Skill List: As PHB Lesser Spell Progression* Spontaneous Casting w/ limited spells known (use lesser spell progression chart for spells known) L1 Bardic Knowledge, Bardic Spellcasting, Bardic Performance (Inspire Courage) L2 Bardic Performance (Fascinate) L4 Bardic Performance (Inspire Competence) L6 Bardic Performance (Suggestion) L8 Bardic Performance (Defensive Dance) L10 Bardic Performance (Marksman’s Mantra) L12 Bardic Performance (Inspire Greatness) L14 Bardic Performance (Countersong) L16 Bardic Performance (Inspire Resolve) L18 Bardic Performance (Compulsion) L20 Bardic Performance (Song of Spell-Resistance) Bardic Knowledge – Add (Bard Level/2) to all knowledge checks Bardic Spellcasting – No spell failure in light armour for bard spells only Bardic Performance – Learn a new Bardic Son; can perform once per level per day; Bard gains 4 ranks of perform at level 1, and 1 rank every level thereafter Performance - Affect Inspire Courage - As PHB Fascinate - As PHB Inspire Competence - As PHB Suggestion - As PHB Defensive Dance - Add Cha to AC for 10 rounds or till stop Marksman’s Mantra - Add Cha to Hit for 10 rounds or till stop Suggestion - As PHB Inspire Greatness - As PHB, except gain +2 damage as well Countersong - Bard may attempt a counterspell dispel magic but at half the bard’s caster level; if successful only area of 30ft radius around bard is considered countered Inspire Resolve - Allies with 30ft may use Bard’s Perform score as their saving throw against any mind-affecting effect Compulsion - Bard can force a subject to commit any non-suicidal act, target must be fascinated and have suggestion implanted to follow Bard’s will, and gets saving throw at DC 13+Bard’s Cha; counts against daily limit Song of Spell-Resistance - Allies within 30ft gain SR of 11+Bard’s Cha *Lesser Spell Progression Chart 1 2 3 4 5 1 1 2 2 3 3 4 4 5 4 1 6 4 2 7 4 3 8 4 4 9 4 4 1 10 4 4 2 11 4 4 3 12 4 4 4 13 4 4 4 1 14 4 4 4 2 15 4 4 4 3 16 4 4 4 4 17 4 4 4 4 1 18 4 4 4 4 2 19 4 4 4 4 3 20 4 4 4 4 4 [/QUOTE]
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