Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Upgrading the WoS Monk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tanaka Chris" data-source="post: 6525979" data-attributes="member: 6784193"><p>So I was initially looking at the skill set of the Shadow monk and realize he can cast Darkness and at lvl 6, shadow step from one patch of shadow into another.</p><p>At 6th level, you gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.</p><p></p><p></p><p>Obviously I'm thinking of a character jumping from pools of his own darkness, doing surprise attacks with advantage and all.</p><p></p><p>However, the PHB has this to say about Darkness.</p><p></p><p>A heavily obscured area—such as darkness, opaque fog, or dense foliage—blocks vision entirely. A creature</p><p>in a heavily obscured area effectively suffers from the blinded condition (see appendix A).</p><p></p><p>Blinded - </p><p>• A blinded creature can’t see and automatically fails any ability check that requires sight.</p><p>• Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.</p><p></p><p>Meaning basically, when a WoS monk jumps into a pool of his own magically created Darkness, he's effectively blind and as hopeless as the person he targeted. Arguably for the first attack, his first attack advantage counters the darkness disadvantage but still, it feels like he's being stunted or something.</p><p></p><p>Now I was wondering what would be reasonable to overcome that, WITHOUT multiclassing with a Warlock to get Devil's Sight. And I think I've got it, Give all monks Blindsight of 5ft when they hit Lvl 6.</p><p></p><p>This fully fits in with the theme and scope of the warriors who fully focus on honing their bodies and senses.</p><p>I imagine the trainings include fighting blindfolded and sensing the movements of air currents around them.</p><p></p><p>It also serves as a pre cursor to his expanded skills of Evasion at lvl 7 and Diamond Soul at lvl 14.</p><p>So what do you guys think?</p></blockquote><p></p>
[QUOTE="Tanaka Chris, post: 6525979, member: 6784193"] So I was initially looking at the skill set of the Shadow monk and realize he can cast Darkness and at lvl 6, shadow step from one patch of shadow into another. At 6th level, you gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn. Obviously I'm thinking of a character jumping from pools of his own darkness, doing surprise attacks with advantage and all. However, the PHB has this to say about Darkness. A heavily obscured area—such as darkness, opaque fog, or dense foliage—blocks vision entirely. A creature in a heavily obscured area effectively suffers from the blinded condition (see appendix A). Blinded - • A blinded creature can’t see and automatically fails any ability check that requires sight. • Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage. Meaning basically, when a WoS monk jumps into a pool of his own magically created Darkness, he's effectively blind and as hopeless as the person he targeted. Arguably for the first attack, his first attack advantage counters the darkness disadvantage but still, it feels like he's being stunted or something. Now I was wondering what would be reasonable to overcome that, WITHOUT multiclassing with a Warlock to get Devil's Sight. And I think I've got it, Give all monks Blindsight of 5ft when they hit Lvl 6. This fully fits in with the theme and scope of the warriors who fully focus on honing their bodies and senses. I imagine the trainings include fighting blindfolded and sensing the movements of air currents around them. It also serves as a pre cursor to his expanded skills of Evasion at lvl 7 and Diamond Soul at lvl 14. So what do you guys think? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Upgrading the WoS Monk
Top